#include <vector>
#include "components/viz/test/stub_surface_client.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
namespace viz {
StubSurfaceClient::StubSurfaceClient() = default;
StubSurfaceClient::~StubSurfaceClient() = default;
std::vector<PendingCopyOutputRequest> StubSurfaceClient::TakeCopyOutputRequests(
const LocalSurfaceId& latest_surface_id) { … }
bool StubSurfaceClient::IsVideoCaptureStarted() { … }
base::flat_set<base::PlatformThreadId> StubSurfaceClient::GetThreadIds() { … }
}