// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_VIZ_TEST_TEST_SURFACE_ID_ALLOCATOR_H_ #define COMPONENTS_VIZ_TEST_TEST_SURFACE_ID_ALLOCATOR_H_ #include "components/viz/common/surfaces/frame_sink_id.h" #include "components/viz/common/surfaces/local_surface_id.h" #include "components/viz/common/surfaces/surface_id.h" namespace viz { // A SurfaceId allocator for ease of allocating and incrementing SurfaceIds in // tests. Avoids boilerplate associated with ParentLocalSurfaceIdAllocator. The // LocalSurfaceId is initially valid and can be changed via Increment(). // Will implicitly convert to a SurfaceId so it can be used interchangeably with // one. class TestSurfaceIdAllocator { … }; } // namespace viz #endif // COMPONENTS_VIZ_TEST_TEST_SURFACE_ID_ALLOCATOR_H_