#ifndef PARTITION_ALLOC_THREAD_ISOLATION_ALIGNMENT_H_
#define PARTITION_ALLOC_THREAD_ISOLATION_ALIGNMENT_H_
#include "partition_alloc/buildflags.h"
#if PA_BUILDFLAG(ENABLE_THREAD_ISOLATION)
#include "partition_alloc/page_allocator_constants.h"
#define PA_THREAD_ISOLATED_ALIGN_SZ …
#define PA_THREAD_ISOLATED_ALIGN_OFFSET_MASK …
#define PA_THREAD_ISOLATED_ALIGN_BASE_MASK …
#define PA_THREAD_ISOLATED_ALIGN …
#define PA_THREAD_ISOLATED_FILL_PAGE_SZ(size) …
#define PA_THREAD_ISOLATED_ARRAY_PAD_SZ_WITH_OFFSET(Type, count, offset) …
#define PA_THREAD_ISOLATED_ARRAY_PAD_SZ(Type, count) …
#else
#define PA_THREAD_ISOLATED_ALIGN
#define PA_THREAD_ISOLATED_FILL_PAGE_SZ …
#define PA_THREAD_ISOLATED_ARRAY_PAD_SZ …
#define PA_THREAD_ISOLATED_ARRAY_PAD_SZ_WITH_OFFSET …
#endif
#endif