#include "content/browser/devtools/protocol/inspector_handler.h"
#include <memory>
#include "content/browser/devtools/devtools_agent_host_impl.h"
#include "content/browser/renderer_host/render_frame_host_impl.h"
namespace content {
namespace protocol {
InspectorHandler::InspectorHandler()
: … { … }
InspectorHandler::~InspectorHandler() = default;
std::vector<InspectorHandler*> InspectorHandler::ForAgentHost(
DevToolsAgentHostImpl* host) { … }
void InspectorHandler::Wire(UberDispatcher* dispatcher) { … }
void InspectorHandler::SetRenderer(int process_host_id,
RenderFrameHostImpl* frame_host) { … }
void InspectorHandler::TargetCrashed() { … }
void InspectorHandler::TargetReloadedAfterCrash() { … }
void InspectorHandler::TargetDetached(const std::string& reason) { … }
Response InspectorHandler::Enable() { … }
Response InspectorHandler::Disable() { … }
}
}