chromium/content/browser/media/audio_loopback_stream_broker.h

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CONTENT_BROWSER_MEDIA_AUDIO_LOOPBACK_STREAM_BROKER_H_
#define CONTENT_BROWSER_MEDIA_AUDIO_LOOPBACK_STREAM_BROKER_H_

#include <cstdint>
#include <optional>

#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "content/browser/media/audio_muting_session.h"
#include "content/common/content_export.h"
#include "content/public/browser/audio_stream_broker.h"
#include "media/base/audio_parameters.h"
#include "media/mojo/mojom/audio_data_pipe.mojom.h"
#include "media/mojo/mojom/audio_input_stream.mojom.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/bindings/remote.h"

namespace media {
namespace mojom {
class AudioStreamFactory;
}
}  // namespace media

namespace content {

// AudioLoopbackStreamBroker is used to broker a connection between a client
// (typically renderer) and the audio service. It is operated on the UI thread.
class CONTENT_EXPORT AudioLoopbackStreamBroker final
    : public AudioStreamBroker,
      public media::mojom::AudioInputStreamObserver,
      public AudioStreamBroker::LoopbackSink {};

}  // namespace content

#endif  // CONTENT_BROWSER_MEDIA_AUDIO_LOOPBACK_STREAM_BROKER_H_