chromium/content/browser/renderer_host/frame_token_message_queue.cc

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/browser/renderer_host/frame_token_message_queue.h"

#include "base/functional/bind.h"

namespace content {

FrameTokenMessageQueue::FrameTokenMessageQueue() = default;

FrameTokenMessageQueue::~FrameTokenMessageQueue() = default;

void FrameTokenMessageQueue::Init(Client* client) {}

void FrameTokenMessageQueue::DidProcessFrame(uint32_t frame_token,
                                             base::TimeTicks activation_time) {}

void FrameTokenMessageQueue::EnqueueOrRunFrameTokenCallback(
    uint32_t frame_token,
    base::OnceCallback<void(base::TimeTicks)> callback) {}

void FrameTokenMessageQueue::Reset() {}

}  // namespace content