#include "content/browser/renderer_host/frame_token_message_queue.h"
#include "base/functional/bind.h"
namespace content {
FrameTokenMessageQueue::FrameTokenMessageQueue() = default;
FrameTokenMessageQueue::~FrameTokenMessageQueue() = default;
void FrameTokenMessageQueue::Init(Client* client) { … }
void FrameTokenMessageQueue::DidProcessFrame(uint32_t frame_token,
base::TimeTicks activation_time) { … }
void FrameTokenMessageQueue::EnqueueOrRunFrameTokenCallback(
uint32_t frame_token,
base::OnceCallback<void(base::TimeTicks)> callback) { … }
void FrameTokenMessageQueue::Reset() { … }
}