// Copyright 2024 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_RENDERER_HOST_SCOPED_VIEW_TRANSITION_RESOURCES_H_ #define CONTENT_BROWSER_RENDERER_HOST_SCOPED_VIEW_TRANSITION_RESOURCES_H_ #include <map> #include <memory> #include <vector> #include "base/memory/ptr_util.h" #include "content/common/content_export.h" #include "third_party/blink/public/common/tokens/tokens.h" namespace content { // For cross-document navigations associated with a ViewTransition, textures // generated by the old Document are cached in the GPU process. The ownership of // these textures is transferred from the old renderer to the browser and // finally to the new renderer process. // // This class manages the lifetime of these resources to ensure they are // released when ownership is with the browser process or if the renderer // process owning the resources is terminated before the transition animations // start in the new renderer process. class CONTENT_EXPORT ScopedViewTransitionResources { … }; } // namespace content #endif // CONTENT_BROWSER_RENDERER_HOST_SCOPED_VIEW_TRANSITION_RESOURCES_H_