// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_SCREEN_STATE_H_
#define CONTENT_BROWSER_RENDERER_HOST_SCREEN_STATE_H_
#include "components/viz/common/surfaces/local_surface_id.h"
#include "ui/display/mojom/screen_orientation.mojom.h"
#include "ui/gfx/geometry/size.h"
namespace content {
// Contains a subset of blink::VisualProperties that each contribute to define
// the state of the screen. Each is updated through different paths/timings.
// This class is used to determine once all of them are in sync so that we can
// begin SurfaceSync with the Renderer.
class ScreenState {
public:
ScreenState();
~ScreenState() = default;
// Visual properties of the screen.
gfx::Size visible_viewport_size;
gfx::Size physical_backing_size;
gfx::Size screen_info_size;
display::mojom::ScreenOrientation orientation_type =
display::mojom::ScreenOrientation::kUndefined;
bool is_fullscreen = false;
// True when we have unlocked the orientation, which may occur in the middle
// of a rotation.
bool has_unlocked_orientation_lock = false;
// True when we have been locked to an orientation that requires a rotation.
bool is_expecting_fullscreen_rotation = false;
// True when we are visual properties for Picture-in-Picture. Not used in
// comparisons as we want to identify before/after equality of the visual
// properties.
bool is_picture_in_picture = false;
// Once we've processed the first update we do not look at these propertiies
// on subsequent updates. As rapid changes to `visible_viewport_size` can
// cause re-processing.
bool on_physical_backing_changed_received = false;
bool on_sync_display_properties_changed_received = false;
// When entering fullscreen we throttle until there is any non-rotation
// update.
bool any_non_rotation_size_changed = false;
// The id allocated after we have synced the above visual properties.
viz::LocalSurfaceId local_surface_id;
// Copies all values that are `valid` as defined by their class.
void CopyDefinedAttributes(const ScreenState& other);
// Returns true if each of `visible_viewport_size`, `physical_backing_size`,
// and `orientation_type` have matching orientations to `other`.
bool EqualOrientations(const ScreenState& other);
// Returns true if each of `visible_viewport_size`, `physical_backing_size`,
// and `orientation_type` have are rotations to `other`.
bool IsRotated(const ScreenState& other);
// Returns true if each of `visible_viewport_size`, `physical_backing_size`,
// and `orientation_type` are valid.
bool IsValid();
// We only want to compare the equality of the visual properties, not the
// transitional book keeping.
bool EqualVisualProperties(const ScreenState& other) const;
// Determines the orientation of the two different sizes, then returns true if
// they are a rotation of each other.
static bool IsRotation(const gfx::Size& old_size, const gfx::Size& new_size);
// Only for use with Sizes with the same scale factor. Such as comparing
// changes between two Physical Backings. Returns true if there was a resize
// along one of the axis.
static bool IsSingleAxisResize(const gfx::Size& old_size,
const gfx::Size& new_size);
// Compares the orientations to determine if a resize if expected. For example
// going from Landscape to Portrait. Whereas a Portrait-Primary to
// Portrait-Secondary would not expect any resize for the orientation change.
static bool ExpectsResizeForOrientationChange(
display::mojom::ScreenOrientation current,
display::mojom::ScreenOrientation pending);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_SCREEN_STATE_H_