#include "build/build_config.h"
#if BUILDFLAG(IS_WIN)
#include <windows.h>
#endif
#include "content/browser/scheduler/responsiveness/native_event_observer.h"
#include "ui/events/platform/platform_event_source.h"
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
#include "ui/aura/env.h"
#include "ui/events/event.h"
#endif
#if BUILDFLAG(IS_WIN)
#include "base/task/current_thread.h"
#endif
namespace content {
namespace responsiveness {
NativeEventObserver::NativeEventObserver(
WillRunEventCallback will_run_event_callback,
DidRunEventCallback did_run_event_callback)
: … { … }
NativeEventObserver::~NativeEventObserver() { … }
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
void NativeEventObserver::RegisterObserver() { … }
void NativeEventObserver::DeregisterObserver() { … }
void NativeEventObserver::OnWindowEventDispatcherStartedProcessing(
aura::WindowEventDispatcher* dispatcher,
const ui::Event& event) { … }
void NativeEventObserver::OnWindowEventDispatcherFinishedProcessingEvent(
aura::WindowEventDispatcher* dispatcher) { … }
#endif
#if BUILDFLAG(IS_WIN)
void NativeEventObserver::RegisterObserver() {
base::CurrentUIThread::Get()->AddMessagePumpObserver(this);
}
void NativeEventObserver::DeregisterObserver() {
base::CurrentUIThread::Get()->RemoveMessagePumpObserver(this);
}
void NativeEventObserver::WillDispatchMSG(const MSG& msg) {
will_run_event_callback_.Run(&msg);
}
void NativeEventObserver::DidDispatchMSG(const MSG& msg) {
did_run_event_callback_.Run(&msg);
}
#endif
#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_FUCHSIA) || BUILDFLAG(IS_IOS)
void NativeEventObserver::RegisterObserver() {}
void NativeEventObserver::DeregisterObserver() {}
#endif
}
}