// This file is automatically generated by GRIT. Do not edit. #include "gpu_resources_map.h" #include <stddef.h> #include <iterator> #include "gpu_resources.h" const webui::ResourcePath kGpuResources[8] = …; const size_t kGpuResourcesSize = …;
// This file is automatically generated by GRIT. Do not edit. #include "gpu_resources_map.h" #include <stddef.h> #include <iterator> #include "gpu_resources.h" const webui::ResourcePath kGpuResources[8] = …; const size_t kGpuResourcesSize = …;