chromium/content/gpu/gpu_service_factory.cc

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/gpu/gpu_service_factory.h"

#include <memory>

#include "base/no_destructor.h"
#include "base/task/single_thread_task_runner.h"
#include "base/task/thread_pool.h"
#include "build/build_config.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/ipc/service/gpu_channel_manager.h"
#include "gpu/ipc/service/gpu_memory_buffer_factory.h"
#include "media/base/media_switches.h"
#include "media/gpu/ipc/service/media_gpu_channel_manager.h"
#include "media/media_buildflags.h"

#if BUILDFLAG(ENABLE_MOJO_MEDIA_IN_GPU_PROCESS)
#include "base/functional/bind.h"
#include "media/base/media_switches.h"
#include "media/mojo/services/gpu_mojo_media_client.h"  // nogncheck
#include "media/mojo/services/media_service_factory.h"  // nogncheck
#endif  // BUILDFLAG(ENABLE_MOJO_MEDIA_IN_GPU_PROCESS)

namespace content {

GpuServiceFactory::GpuServiceFactory(
    const gpu::GpuPreferences& gpu_preferences,
    const gpu::GpuDriverBugWorkarounds& gpu_workarounds,
    const gpu::GpuFeatureInfo& gpu_feature_info,
    const gpu::GPUInfo& gpu_info,
    base::WeakPtr<media::MediaGpuChannelManager> media_gpu_channel_manager,
    gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory,
    media::AndroidOverlayMojoFactoryCB android_overlay_factory_cb) {}

GpuServiceFactory::~GpuServiceFactory() {}

void GpuServiceFactory::RunMediaService(
    mojo::PendingReceiver<media::mojom::MediaService> receiver) {}

}  // namespace content