// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_CHECK_H_ #define BASE_CHECK_H_ #include <iosfwd> #include <memory> #include "base/base_export.h" #include "base/compiler_specific.h" #include "base/dcheck_is_on.h" #include "base/immediate_crash.h" #include "base/location.h" #include "base/macros/if.h" #include "base/macros/is_empty.h" #include "base/not_fatal_until.h" // This header defines the CHECK, DCHECK, and DPCHECK macros. // // CHECK dies with a fatal error if its condition is not true. It is not // controlled by NDEBUG, so the check will be executed regardless of compilation // mode. // // DCHECK, the "debug mode" check, is enabled depending on NDEBUG and // DCHECK_ALWAYS_ON, and its severity depends on DCHECK_IS_CONFIGURABLE. // // (D)PCHECK is like (D)CHECK, but includes the system error code (c.f. // perror(3)). // // Additional information can be streamed to these macros and will be included // in the log output if the condition doesn't hold (you may need to include // <ostream>): // // CHECK(condition) << "Additional info."; // // The condition is evaluated exactly once. Even in build modes where e.g. // DCHECK is disabled, the condition and any stream arguments are still // referenced to avoid warnings about unused variables and functions. // // An optional base::NotFatalUntil argument can be provided to make the // instance non-fatal (dumps without crashing) before a provided milestone. That // is: CHECK(false, base::NotFatalUntil::M120); starts crashing in M120. CHECKs // with a milestone argument preserve logging even in official builds, and // will upload the CHECK's log message in crash reports for remote diagnostics. // This is recommended for use in situations that are not flag guarded, or where // we have low pre-stable coverage. Using this lets us probe for would-be CHECK // failures for a milestone or two before rolling out a CHECK. // // For the (D)CHECK_EQ, etc. macros, see base/check_op.h. However, that header // is *significantly* larger than check.h, so try to avoid including it in // header files. namespace logging { // Class used to explicitly ignore an ostream, and optionally a boolean value. class VoidifyStream { … }; // Macro which uses but does not evaluate expr and any stream parameters. #define EAT_CHECK_STREAM_PARAMS(expr) … BASE_EXPORT extern std::ostream* g_swallow_stream; class LogMessage; // Class used for raising a check error upon destruction. class BASE_EXPORT CheckError { … }; class BASE_EXPORT NotReachedError : public CheckError { … }; // TODO(crbug.com/40580068): This should take the name of the above class once // all callers of NOTREACHED_IN_MIGRATION() have migrated to the CHECK-fatal // version. class BASE_EXPORT NotReachedNoreturnError : public CheckError { … }; // A helper macro for checks that log to streams that makes it easier for the // compiler to identify and warn about dead code, e.g.: // // return 2; // NOTREACHED_IN_MIGRATION(); // // The 'switch' is used to prevent the 'else' from being ambiguous when the // macro is used in an 'if' clause such as: // if (a == 1) // CHECK(Foo()); // // TODO(crbug.com/40244950): Remove the const bool when the blink-gc plugin has // been updated to accept `if (!field_) [[likely]]` as well as `if (!field_)`. #define LOGGING_CHECK_FUNCTION_IMPL(check_stream, condition) … #if defined(OFFICIAL_BUILD) && !defined(NDEBUG) #error "Debug builds are not expected to be optimized as official builds." #endif // defined(OFFICIAL_BUILD) && !defined(NDEBUG) #if defined(OFFICIAL_BUILD) && !DCHECK_IS_ON() // Note that this uses IMMEDIATE_CRASH_ALWAYS_INLINE to force-inline in debug // mode as well. See LoggingTest.CheckCausesDistinctBreakpoints. [[noreturn]] IMMEDIATE_CRASH_ALWAYS_INLINE void CheckFailure() { base::ImmediateCrash(); } // TODO(crbug.com/357081797): Use `[[unlikely]]` instead when there's a way to // switch the expression below to a statement without breaking // -Wthread-safety-analysis. #if HAS_BUILTIN(__builtin_expect) #define BASE_INTERNAL_EXPECT_FALSE … #else #define BASE_INTERNAL_EXPECT_FALSE … #endif // Discard log strings to reduce code bloat when there is no NotFatalUntil // argument (which temporarily preserves logging both locally and in crash // reports). // // This is not calling BreakDebugger since this is called frequently, and // calling an out-of-line function instead of a noreturn inline macro prevents // compiler optimizations. Unlike the other check macros, this one does not use // LOGGING_CHECK_FUNCTION_IMPL(), since it is incompatible with // EAT_CHECK_STREAM_PARAMETERS(). #define CHECK … #define CHECK_WILL_STREAM … // Strip the conditional string from official builds. #define PCHECK … #else #define CHECK_WILL_STREAM() … #define CHECK(condition, ...) … #define PCHECK(condition) … #endif #if DCHECK_IS_ON() #define DCHECK(condition) … #define DPCHECK(condition) … #else #define DCHECK … #define DPCHECK … #endif // DCHECK_IS_ON() // The DUMP_WILL_BE_CHECK() macro provides a convenient way to non-fatally dump // in official builds if a condition is false. This is used to more cautiously // roll out a new CHECK() (or upgrade a DCHECK) where the caller isn't entirely // sure that something holds true in practice (but asserts that it should). This // is especially useful for platforms that have a low pre-stable population and // code areas that are rarely exercised. // // On DCHECK builds this macro matches DCHECK behavior. // // This macro isn't optimized (preserves filename, line number and log messages // in official builds), as they are expected to be in product temporarily. When // using this macro, leave a TODO(crbug.com/nnnn) entry referring to a bug // related to its rollout. Then put a NextAction on the bug to come back and // clean this up (replace with a CHECK). A DUMP_WILL_BE_CHECK() that's been left // untouched for a long time without bug updates suggests that issues that // would've prevented enabling this CHECK have either not been discovered or // have been resolved. // // Using this macro is preferred over direct base::debug::DumpWithoutCrashing() // invocations as it communicates intent to eventually end up as a CHECK. It // also preserves the log message so setting crash keys to get additional debug // info isn't required as often. #define DUMP_WILL_BE_CHECK(condition, ...) … // Async signal safe checking mechanism. [[noreturn]] BASE_EXPORT void RawCheckFailure(const char* message); #define RAW_CHECK(condition) … } // namespace logging #endif // BASE_CHECK_H_