#ifndef CONTENT_PUBLIC_TEST_TEST_IMAGE_TRANSPORT_FACTORY_H_
#define CONTENT_PUBLIC_TEST_TEST_IMAGE_TRANSPORT_FACTORY_H_
#include "build/build_config.h"
#include "cc/test/fake_layer_tree_frame_sink.h"
#include "cc/test/test_task_graph_runner.h"
#include "components/viz/common/display/renderer_settings.h"
#include "components/viz/common/surfaces/frame_sink_id_allocator.h"
#include "components/viz/common/surfaces/subtree_capture_id_allocator.h"
#include "components/viz/host/host_frame_sink_manager.h"
#include "components/viz/test/test_frame_sink_manager.h"
#include "content/browser/compositor/image_transport_factory.h"
#include "gpu/command_buffer/client/test_gpu_memory_buffer_manager.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "ui/compositor/compositor.h"
namespace content {
class TestImageTransportFactory : public ui::ContextFactory,
public ImageTransportFactory { … };
}
#endif