// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_ANDROID_FLINGING_RENDERER_CLIENT_FACTORY_H_
#define CONTENT_RENDERER_MEDIA_ANDROID_FLINGING_RENDERER_CLIENT_FACTORY_H_
#include <memory>
#include <string>
#include "base/task/sequenced_task_runner.h"
#include "content/common/content_export.h"
#include "media/base/media_status.h"
#include "media/base/renderer_factory.h"
#include "media/renderers/remote_playback_client_wrapper.h"
namespace media {
class MojoRendererFactory;
}
namespace content {
// Creates a renderer for media flinging.
// The FRCF uses a MojoRendererFactory to create a FlingingRenderer in the
// browser process.
class CONTENT_EXPORT FlingingRendererClientFactory
: public media::RendererFactory {
public:
FlingingRendererClientFactory(
std::unique_ptr<media::MojoRendererFactory> mojo_renderer_factory,
std::unique_ptr<media::RemotePlaybackClientWrapper>
remote_playback_client);
FlingingRendererClientFactory(const FlingingRendererClientFactory&) = delete;
FlingingRendererClientFactory& operator=(
const FlingingRendererClientFactory&) = delete;
~FlingingRendererClientFactory() override;
// Sets a callback that renderers created by |this| will use to propagate
// Play/Pause state changes on remote devices.
// NOTE: This must be called before CreateRenderer().
void SetRemotePlayStateChangeCB(media::RemotePlayStateChangeCB callback);
std::unique_ptr<media::Renderer> CreateRenderer(
const scoped_refptr<base::SequencedTaskRunner>& media_task_runner,
const scoped_refptr<base::TaskRunner>& worker_task_runner,
media::AudioRendererSink* audio_renderer_sink,
media::VideoRendererSink* video_renderer_sink,
media::RequestOverlayInfoCB request_overlay_info_cb,
const gfx::ColorSpace& target_color_space) override;
// Returns whether media flinging has started, based off of whether the
// |remote_playback_client_| has a presentation ID or not. Called by
// RendererFactorySelector to determine when to create a FlingingRenderer.
bool IsFlingingActive();
private:
std::string GetActivePresentationId();
std::unique_ptr<media::MojoRendererFactory> mojo_flinging_factory_;
std::unique_ptr<media::RemotePlaybackClientWrapper> remote_playback_client_;
media::RemotePlayStateChangeCB remote_play_state_change_cb_;
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_ANDROID_FLINGING_RENDERER_CLIENT_FACTORY_H_