// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/media/cast_renderer_factory.h"
#include <utility>
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/task/single_thread_task_runner.h"
#include "chromecast/media/audio/cast_audio_renderer.h"
#include "media/base/decoder_factory.h"
#include "media/renderers/renderer_impl.h"
#include "media/renderers/video_renderer_impl.h"
#include "media/video/gpu_memory_buffer_video_frame_pool.h"
#include "media/video/gpu_video_accelerator_factories.h"
#include "third_party/blink/public/platform/browser_interface_broker_proxy.h"
namespace content {
CastRendererFactory::CastRendererFactory(
media::MediaLog* media_log,
media::DecoderFactory* decoder_factory,
GetGpuFactoriesCB get_gpu_factories_cb,
blink::BrowserInterfaceBrokerProxy* interface_broker)
: media_log_(media_log),
decoder_factory_(decoder_factory),
interface_broker_(interface_broker),
get_gpu_factories_cb_(std::move(get_gpu_factories_cb)) {
DCHECK(decoder_factory_);
}
CastRendererFactory::~CastRendererFactory() = default;
std::unique_ptr<media::Renderer> CastRendererFactory::CreateRenderer(
const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner,
const scoped_refptr<base::TaskRunner>& worker_task_runner,
media::AudioRendererSink* audio_renderer_sink,
media::VideoRendererSink* video_renderer_sink,
media::RequestOverlayInfoCB request_overlay_info_cb,
const gfx::ColorSpace& target_color_space) {
auto audio_renderer = std::make_unique<chromecast::media::CastAudioRenderer>(
media_task_runner, media_log_, interface_broker_);
// VideoRenderer construction logic is copied from RendererImplFactory.
media::GpuVideoAcceleratorFactories* gpu_factories = nullptr;
if (get_gpu_factories_cb_)
gpu_factories = get_gpu_factories_cb_.Run();
std::unique_ptr<media::GpuMemoryBufferVideoFramePool> gmb_pool;
if (gpu_factories && gpu_factories->ShouldUseGpuMemoryBuffersForVideoFrames(
false /* for_media_stream */)) {
gmb_pool = std::make_unique<media::GpuMemoryBufferVideoFramePool>(
media_task_runner, std::move(worker_task_runner), gpu_factories);
}
auto video_renderer = std::make_unique<media::VideoRendererImpl>(
media_task_runner, video_renderer_sink,
// Unretained is safe here, because the RendererFactory is guaranteed to
// outlive the RendererImpl. The RendererImpl is destroyed when WMPI
// destructor calls pipeline_controller_.Stop() -> PipelineImpl::Stop() ->
// RendererWrapper::Stop -> RendererWrapper::DestroyRenderer(). And the
// RendererFactory is owned by WMPI and gets called after WMPI destructor
// finishes.
base::BindRepeating(&CastRendererFactory::CreateVideoDecoders,
base::Unretained(this), media_task_runner,
std::move(request_overlay_info_cb),
target_color_space, gpu_factories),
true, media_log_, std::move(gmb_pool));
return std::make_unique<media::RendererImpl>(
media_task_runner, std::move(audio_renderer), std::move(video_renderer));
}
std::vector<std::unique_ptr<media::VideoDecoder>>
CastRendererFactory::CreateVideoDecoders(
scoped_refptr<base::SingleThreadTaskRunner> media_task_runner,
media::RequestOverlayInfoCB request_overlay_info_cb,
const gfx::ColorSpace& target_color_space,
media::GpuVideoAcceleratorFactories* gpu_factories) {
std::vector<std::unique_ptr<media::VideoDecoder>> video_decoders;
decoder_factory_->CreateVideoDecoders(
std::move(media_task_runner), gpu_factories, media_log_,
std::move(request_overlay_info_cb), target_color_space, &video_decoders);
return video_decoders;
}
} // namespace content