#include "content/renderer/media/codec_factory_mojo.h"
#include "base/functional/bind.h"
#include "base/location.h"
#include "base/synchronization/lock.h"
#include "base/task/sequenced_task_runner.h"
#include "content/renderer/media/codec_factory.h"
#include "media/base/overlay_info.h"
#include "media/mojo/clients/mojo_video_decoder.h"
#include "media/mojo/mojom/interface_factory.mojom.h"
#include "media/mojo/mojom/video_decoder.mojom.h"
#include "media/video/gpu_video_accelerator_factories.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#if BUILDFLAG(ALLOW_OOP_VIDEO_DECODER)
#include "media/base/media_switches.h"
#include "media/mojo/clients/mojo_stable_video_decoder.h"
#endif
namespace content {
CodecFactoryMojo::CodecFactoryMojo(
scoped_refptr<base::SequencedTaskRunner> media_task_runner,
scoped_refptr<viz::ContextProviderCommandBuffer> context_provider,
bool video_decode_accelerator_enabled,
bool video_encode_accelerator_enabled,
mojo::PendingRemote<media::mojom::VideoEncodeAcceleratorProvider>
pending_vea_provider_remote,
mojo::PendingRemote<media::mojom::InterfaceFactory>
pending_interface_factory_remote)
: … { … }
CodecFactoryMojo::~CodecFactoryMojo() = default;
std::unique_ptr<media::VideoDecoder> CodecFactoryMojo::CreateVideoDecoder(
media::GpuVideoAcceleratorFactories* gpu_factories,
media::MediaLog* media_log,
media::RequestOverlayInfoCB request_overlay_info_cb,
const gfx::ColorSpace& rendering_color_space) { … }
void CodecFactoryMojo::BindOnTaskRunner(
mojo::PendingRemote<media::mojom::InterfaceFactory>
interface_factory_remote) { … }
void CodecFactoryMojo::OnGetSupportedDecoderConfigs(
const media::SupportedVideoDecoderConfigs& supported_configs,
media::VideoDecoderType decoder_type) { … }
}