#include "content/renderer/media/render_media_event_handler.h"
#include "content/public/renderer/render_thread.h"
namespace content {
void RenderMediaEventHandler::SendQueuedMediaEvents(
std::vector<media::MediaLogRecord> events_to_send) { … }
RenderMediaEventHandler::RenderMediaEventHandler(
media::MediaPlayerLoggingID player_id)
: … { … }
RenderMediaEventHandler::~RenderMediaEventHandler() = default;
void RenderMediaEventHandler::OnWebMediaPlayerDestroyed() { … }
content::mojom::MediaInternalLogRecords&
RenderMediaEventHandler::GetMediaInternalRecordLogRemote() { … }
}