#ifndef CONTENT_RENDERER_MOCK_AGENT_SCHEDULING_GROUP_H_
#define CONTENT_RENDERER_MOCK_AGENT_SCHEDULING_GROUP_H_
#include <memory>
#include "base/functional/callback.h"
#include "base/types/pass_key.h"
#include "content/common/associated_interfaces.mojom.h"
#include "content/renderer/agent_scheduling_group.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/bindings/remote.h"
namespace content {
class RenderThread;
class MockAgentSchedulingGroup : public AgentSchedulingGroup { … };
}
#endif