#ifndef CONTENT_RENDERER_RENDERER_BLINK_PLATFORM_IMPL_H_
#define CONTENT_RENDERER_RENDERER_BLINK_PLATFORM_IMPL_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <optional>
#include <string>
#include <string_view>
#include "base/containers/id_map.h"
#include "base/memory/raw_ptr.h"
#include "base/synchronization/lock.h"
#include "base/synchronization/waitable_event.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/single_thread_task_runner.h"
#include "base/thread_annotations.h"
#include "base/threading/thread.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "content/child/blink_platform_impl.h"
#include "content/common/content_export.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/shared_remote.h"
#include "services/network/public/mojom/url_loader_factory.mojom.h"
#include "services/service_manager/public/cpp/interface_provider.h"
#include "third_party/blink/public/common/user_agent/user_agent_metadata.h"
#include "third_party/blink/public/mojom/cache_storage/cache_storage.mojom.h"
#include "third_party/blink/public/mojom/service_worker/service_worker_fetch_handler_bypass_option.mojom-shared.h"
namespace blink {
namespace scheduler {
class WebThreadScheduler;
}
class WebGraphicsContext3DProvider;
class WebSecurityOrigin;
enum class ProtocolHandlerSecurityLevel;
struct WebContentSecurityPolicyHeader;
}
namespace gpu {
struct GPUInfo;
}
namespace media {
class GpuVideoAcceleratorFactories;
}
namespace viz {
class RasterContextProvider;
}
namespace content {
class CONTENT_EXPORT RendererBlinkPlatformImpl : public BlinkPlatformImpl { … };
}
#endif