#include "content/services/auction_worklet/set_priority_bindings.h"
#include <memory>
#include <string>
#include <utility>
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "content/services/auction_worklet/auction_v8_helper.h"
#include "content/services/auction_worklet/webidl_compat.h"
#include "url/gurl.h"
#include "url/url_constants.h"
#include "v8/include/v8-exception.h"
#include "v8/include/v8-external.h"
#include "v8/include/v8-function-callback.h"
#include "v8/include/v8-function.h"
namespace auction_worklet {
SetPriorityBindings::SetPriorityBindings(AuctionV8Helper* v8_helper)
: … { … }
SetPriorityBindings::~SetPriorityBindings() = default;
void SetPriorityBindings::AttachToContext(v8::Local<v8::Context> context) { … }
void SetPriorityBindings::Reset() { … }
void SetPriorityBindings::SetPriority(
const v8::FunctionCallbackInfo<v8::Value>& args) { … }
}