#ifndef BASE_ENVIRONMENT_H_
#define BASE_ENVIRONMENT_H_
#include <map>
#include <memory>
#include <string>
#include <string_view>
#include "base/base_export.h"
#include "build/build_config.h"
namespace base {
namespace env_vars {
#if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
BASE_EXPORT extern const char kHome[];
#endif
}
class BASE_EXPORT Environment { … };
#if BUILDFLAG(IS_WIN)
using NativeEnvironmentString = std::wstring;
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
NativeEnvironmentString;
#endif
EnvironmentMap;
}
#endif