#include "content/test/content_test_suite.h"
#include "base/base_paths.h"
#include "base/base_switches.h"
#include "base/command_line.h"
#include "build/build_config.h"
#include "content/browser/webui/content_web_ui_configs.h"
#include "content/public/browser/network_service_util.h"
#include "content/public/common/content_client.h"
#include "content/public/common/content_paths.h"
#include "gpu/ipc/test_gpu_thread_holder.h"
#include "media/base/media.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gl/init/gl_factory.h"
#include "ui/gl/test/gl_surface_test_support.h"
#if BUILDFLAG(IS_WIN)
#include "ui/display/win/dpi.h"
#endif
#if BUILDFLAG(IS_MAC)
#include "base/apple/scoped_nsautorelease_pool.h"
#include "base/test/mock_chrome_application_mac.h"
#endif
namespace content {
ContentTestSuite::ContentTestSuite(int argc, char** argv)
: … { … }
ContentTestSuite::~ContentTestSuite() = default;
void ContentTestSuite::Initialize() { … }
}