#ifndef SYSTEM_API_DBUS_RESOURCE_MANAGER_DBUS_CONSTANTS_H_
#define SYSTEM_API_DBUS_RESOURCE_MANAGER_DBUS_CONSTANTS_H_
namespace resource_manager {
const char kResourceManagerInterface[] = …;
const char kResourceManagerServicePath[] = …;
const char kResourceManagerServiceName[] = …;
enum GameMode { … };
enum PressureLevelChrome { … };
enum class PressureLevelArcContainer { … };
enum class ProcessState { … };
enum class ThreadState { … };
const char kGetAvailableMemoryKBMethod[] = …;
const char kGetForegroundAvailableMemoryKBMethod[] = …;
const char kGetMemoryMarginsKBMethod[] = …;
const char kGetComponentMemoryMarginsKBMethod[] = …;
const char kGetGameModeMethod[] = …;
const char kSetGameModeMethod[] = …;
const char kSetGameModeWithTimeoutMethod[] = …;
const char kSetMemoryMarginsBps[] = …;
const char kSetFullscreenVideoWithTimeout[] = …;
const char kSetVmBootModeWithTimeoutMethod[] = …;
const char kReportBrowserProcessesMethod[] = …;
const char kSetProcessStateMethod[] = …;
const char kSetThreadStateMethod[] = …;
const char kMemoryPressureChrome[] = …;
const char kMemoryPressureArcContainer[] = …;
}
#endif