chromium/base/message_loop/message_pump_apple.h

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// The basis for all native run loops on macOS/iOS is the CFRunLoop.  It can
// be used directly, it can be used as the driving force behind the similar
// Foundation NSRunLoop, and it can be used to implement higher-level event
// loops such as the NSApplication event loop.
//
// This file introduces a basic CFRunLoop-based implementation of the
// MessagePump interface called CFRunLoopBase.  CFRunLoopBase contains all of
// the machinery necessary to dispatch events to a delegate, but does not
// implement the specific run loop.  Concrete subclasses must provide their own
// DoRun and DoQuit implementations.
//
// A concrete subclass that just runs a CFRunLoop loop is provided in
// MessagePumpCFRunLoop.  For an NSRunLoop, the similar MessagePumpNSRunLoop is
// provided.
//
// For the application's event loop, an implementation based on AppKit's
// NSApplication event system is provided in MessagePumpNSApplication.
//
// Typically, MessagePumpNSApplication only makes sense on a Cocoa application's
// main thread.  If a CFRunLoop-based message pump is needed on any other
// thread, one of the other concrete subclasses is preferable.
// message_pump_apple::Create is defined, which returns a new
// NSApplication-based or NSRunLoop-based MessagePump subclass depending on
// which thread it is called on.

#ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_APPLE_H_
#define BASE_MESSAGE_LOOP_MESSAGE_PUMP_APPLE_H_

#include <CoreFoundation/CoreFoundation.h>

#include <memory>
#include <optional>

#include "base/apple/scoped_cftyperef.h"
#include "base/containers/stack.h"
#include "base/memory/raw_ptr.h"
#include "base/message_loop/message_pump.h"
#include "base/run_loop.h"
#include "build/build_config.h"

#if defined(__OBJC__)
#if BUILDFLAG(IS_IOS)
#import <Foundation/Foundation.h>
#else
#import <AppKit/AppKit.h>

// Clients must subclass NSApplication and implement this protocol if they use
// MessagePumpMac.
@protocol CrAppProtocol
// Must return true if -[NSApplication sendEvent:] is currently on the stack.
// See the comment for |CreateAutoreleasePool()| in the cc file for why this is
// necessary.
- (BOOL)isHandlingSendEvent;
@end
#endif  // BUILDFLAG(IS_IOS)
#endif  // defined(__OBJC__)

namespace base {

class BASE_EXPORT MessagePumpCFRunLoopBase : public MessagePump {
 public:
  MessagePumpCFRunLoopBase(const MessagePumpCFRunLoopBase&) = delete;
  MessagePumpCFRunLoopBase& operator=(const MessagePumpCFRunLoopBase&) = delete;

  // Initializes features for this class. See `base::features::Init()`.
  static void InitializeFeatures();

  // MessagePump:
  void Run(Delegate* delegate) override;
  void Quit() override;
  void ScheduleWork() override;
  void ScheduleDelayedWork(
      const Delegate::NextWorkInfo& next_work_info) override;
  TimeTicks AdjustDelayedRunTime(TimeTicks earliest_time,
                                 TimeTicks run_time,
                                 TimeTicks latest_time) override;

#if BUILDFLAG(IS_IOS)
  // Some iOS message pumps do not support calling |Run()| to spin the main
  // message loop directly.  Instead, call |Attach()| to set up a delegate, then
  // |Detach()| before destroying the message pump.  These methods do nothing if
  // the message pump supports calling |Run()| and |Quit()|.
  virtual void Attach(Delegate* delegate);
  virtual void Detach();
#endif  // BUILDFLAG(IS_IOS)

 protected:
  // Needs access to CreateAutoreleasePool.
  friend class OptionalAutoreleasePool;
  friend class TestMessagePumpCFRunLoopBase;

  // Tasks will be pumped in the run loop modes described by
  // |initial_mode_mask|, which maps bits to the index of an internal array of
  // run loop mode identifiers.
  explicit MessagePumpCFRunLoopBase(int initial_mode_mask);
  ~MessagePumpCFRunLoopBase() override;

  // Subclasses should implement the work they need to do in MessagePump::Run
  // in the DoRun method.  MessagePumpCFRunLoopBase::Run calls DoRun directly.
  // This arrangement is used because MessagePumpCFRunLoopBase needs to set
  // up and tear down things before and after the "meat" of DoRun.
  virtual void DoRun(Delegate* delegate) = 0;

  // Similar to DoRun, this allows subclasses to perform custom handling when
  // quitting a run loop. Return true if the quit took effect immediately;
  // otherwise call OnDidQuit() when the quit is actually applied (e.g., a
  // nested native runloop exited).
  virtual bool DoQuit() = 0;

  // Should be called by subclasses to signal when a deferred quit takes place.
  void OnDidQuit();

  // Accessors for private data members to be used by subclasses.
  CFRunLoopRef run_loop() const { return run_loop_.get(); }
  int nesting_level() const { return nesting_level_; }
  int run_nesting_level() const { return run_nesting_level_; }
  bool keep_running() const { return keep_running_; }

#if BUILDFLAG(IS_IOS)
  void OnAttach();
  void OnDetach();
#endif

  // Sets this pump's delegate.  Signals the appropriate sources if
  // |delegateless_work_| is true.  |delegate| can be NULL.
  void SetDelegate(Delegate* delegate);

  // Return whether an autorelease pool should be created to wrap around any
  // work being performed. If false is returned to prevent an autorelease pool
  // from being created, any objects autoreleased by work will fall into the
  // current autorelease pool.
  virtual bool ShouldCreateAutoreleasePool();

  // Enable and disable entries in |enabled_modes_| to match |mode_mask|.
  void SetModeMask(int mode_mask);

  // Get the current mode mask from |enabled_modes_|.
  int GetModeMask() const;

 protected:
  raw_ptr<Delegate> delegate() { return delegate_; }

 private:
  class ScopedModeEnabler;

  // The maximum number of run loop modes that can be monitored.
  static constexpr int kNumModes = 3;

  // Timer callback scheduled by ScheduleDelayedWork.  This does not do any
  // work, but it signals |work_source_| so that delayed work can be performed
  // within the appropriate priority constraints.
  static void RunDelayedWorkTimer(CFRunLoopTimerRef timer, void* info);

  // Perform highest-priority work.  This is associated with |work_source_|
  // signalled by ScheduleWork or RunDelayedWorkTimer.  The static method calls
  // the instance method; the instance method returns true if it resignalled
  // |work_source_| to be called again from the loop.
  static void RunWorkSource(void* info);
  bool RunWork();

  // Perform idle-priority work.  This is normally called by PreWaitObserver,
  // but can also be invoked from RunNestingDeferredWork when returning from a
  // nested loop.  When this function actually does perform idle work, it will
  // re-signal the |work_source_|.
  void RunIdleWork();

  // Perform work that may have been deferred because it was not runnable
  // within a nested run loop.  This is associated with
  // |nesting_deferred_work_source_| and is signalled by
  // MaybeScheduleNestingDeferredWork when returning from a nested loop,
  // so that an outer loop will be able to perform the necessary tasks if it
  // permits nestable tasks.
  static void RunNestingDeferredWorkSource(void* info);
  void RunNestingDeferredWork();

  // Called before the run loop goes to sleep to notify delegate.
  void BeforeWait();

  // Schedules possible nesting-deferred work to be processed before the run
  // loop goes to sleep, exits, or begins processing sources at the top of its
  // loop.  If this function detects that a nested loop had run since the
  // previous attempt to schedule nesting-deferred work, it will schedule a
  // call to RunNestingDeferredWorkSource.
  void MaybeScheduleNestingDeferredWork();

  // Observer callback responsible for performing idle-priority work, before
  // the run loop goes to sleep.  Associated with |pre_wait_observer_|.
  static void PreWaitObserver(CFRunLoopObserverRef observer,
                              CFRunLoopActivity activity,
                              void* info);

  static void AfterWaitObserver(CFRunLoopObserverRef observer,
                                CFRunLoopActivity activity,
                                void* info);

  // Observer callback called before the run loop processes any sources.
  // Associated with |pre_source_observer_|.
  static void PreSourceObserver(CFRunLoopObserverRef observer,
                                CFRunLoopActivity activity,
                                void* info);

  // Observer callback called when the run loop starts and stops, at the
  // beginning and end of calls to CFRunLoopRun.  This is used to maintain
  // |nesting_level_|.  Associated with |enter_exit_observer_|.
  static void EnterExitObserver(CFRunLoopObserverRef observer,
                                CFRunLoopActivity activity,
                                void* info);

  // Called by EnterExitObserver after performing maintenance on
  // |nesting_level_|. This allows subclasses an opportunity to perform
  // additional processing on the basis of run loops starting and stopping.
  virtual void EnterExitRunLoop(CFRunLoopActivity activity);

  // Gets rid of the top work item scope.
  void PopWorkItemScope();

  // Starts tracking a new work item.
  void PushWorkItemScope();

  // The thread's run loop.
  apple::ScopedCFTypeRef<CFRunLoopRef> run_loop_;

  // The enabled modes. Posted tasks may run in any non-null entry.
  std::unique_ptr<ScopedModeEnabler> enabled_modes_[kNumModes];

  // The timer, sources, and observers are described above alongside their
  // callbacks.
  apple::ScopedCFTypeRef<CFRunLoopTimerRef> delayed_work_timer_;
  apple::ScopedCFTypeRef<CFRunLoopSourceRef> work_source_;
  apple::ScopedCFTypeRef<CFRunLoopSourceRef> nesting_deferred_work_source_;
  apple::ScopedCFTypeRef<CFRunLoopObserverRef> pre_wait_observer_;
  apple::ScopedCFTypeRef<CFRunLoopObserverRef> after_wait_observer_;
  apple::ScopedCFTypeRef<CFRunLoopObserverRef> pre_source_observer_;
  apple::ScopedCFTypeRef<CFRunLoopObserverRef> enter_exit_observer_;

  // (weak) Delegate passed as an argument to the innermost Run call.
  raw_ptr<Delegate> delegate_ = nullptr;

  // Time at which `delayed_work_timer_` is set to fire.
  base::TimeTicks delayed_work_scheduled_at_ = base::TimeTicks::Max();
  base::TimeDelta delayed_work_leeway_;

  // The recursion depth of the currently-executing CFRunLoopRun loop on the
  // run loop's thread.  0 if no run loops are running inside of whatever scope
  // the object was created in.
  int nesting_level_ = 0;

  // The recursion depth (calculated in the same way as |nesting_level_|) of the
  // innermost executing CFRunLoopRun loop started by a call to Run.
  int run_nesting_level_ = 0;

  // The deepest (numerically highest) recursion depth encountered since the
  // most recent attempt to run nesting-deferred work.
  int deepest_nesting_level_ = 0;

  // Whether we should continue running application tasks. Set to false when
  // Quit() is called for the innermost run loop.
  bool keep_running_ = true;

  // "Delegateless" work flags are set when work is ready to be performed but
  // must wait until a delegate is available to process it.  This can happen
  // when a MessagePumpCFRunLoopBase is instantiated and work arrives without
  // any call to Run on the stack.  The Run method will check for delegateless
  // work on entry and redispatch it as needed once a delegate is available.
  bool delegateless_work_ = false;

  // Used to keep track of the native event work items processed by the message
  // pump. Made of optionals because tracking can be suspended when it's
  // determined the loop is not processing a native event but the depth of the
  // stack should match |nesting_level_| at all times. A nullopt is also used
  // as a stand-in during delegateless operation.
  base::stack<std::optional<base::MessagePump::Delegate::ScopedDoWorkItem>>
      stack_;
};

class BASE_EXPORT MessagePumpCFRunLoop : public MessagePumpCFRunLoopBase {
 public:
  MessagePumpCFRunLoop();

  MessagePumpCFRunLoop(const MessagePumpCFRunLoop&) = delete;
  MessagePumpCFRunLoop& operator=(const MessagePumpCFRunLoop&) = delete;

  ~MessagePumpCFRunLoop() override;

  void DoRun(Delegate* delegate) override;
  bool DoQuit() override;

 private:
  void EnterExitRunLoop(CFRunLoopActivity activity) override;

  // True if Quit is called to stop the innermost MessagePump
  // (|innermost_quittable_|) but some other CFRunLoopRun loop
  // (|nesting_level_|) is running inside the MessagePump's innermost Run call.
  bool quit_pending_;
};

class BASE_EXPORT MessagePumpNSRunLoop : public MessagePumpCFRunLoopBase {
 public:
  MessagePumpNSRunLoop();

  MessagePumpNSRunLoop(const MessagePumpNSRunLoop&) = delete;
  MessagePumpNSRunLoop& operator=(const MessagePumpNSRunLoop&) = delete;

  ~MessagePumpNSRunLoop() override;

  void DoRun(Delegate* delegate) override;
  bool DoQuit() override;

 private:
  // A source that doesn't do anything but provide something signalable
  // attached to the run loop.  This source will be signalled when Quit
  // is called, to cause the loop to wake up so that it can stop.
  apple::ScopedCFTypeRef<CFRunLoopSourceRef> quit_source_;
};

#if BUILDFLAG(IS_IOS)
// This is a fake message pump.  It attaches sources to the main thread's
// CFRunLoop, so PostTask() will work, but it is unable to drive the loop
// directly, so calling Run() or Quit() are errors.
class MessagePumpUIApplication : public MessagePumpCFRunLoopBase {
 public:
  MessagePumpUIApplication();

  MessagePumpUIApplication(const MessagePumpUIApplication&) = delete;
  MessagePumpUIApplication& operator=(const MessagePumpUIApplication&) = delete;

  ~MessagePumpUIApplication() override;
  void DoRun(Delegate* delegate) override;
  bool DoQuit() override;

  // MessagePumpCFRunLoopBase.
  // MessagePumpUIApplication can not spin the main message loop directly.
  // Instead, call |Attach()| to set up a delegate.  It is an error to call
  // |Run()|.
  void Attach(Delegate* delegate) override;
  void Detach() override;

 private:
  std::optional<RunLoop> run_loop_;
};

#else

// While in scope, permits posted tasks to be run in private AppKit run loop
// modes that would otherwise make the UI unresponsive. E.g., menu fade out.
class BASE_EXPORT ScopedPumpMessagesInPrivateModes {
 public:
  ScopedPumpMessagesInPrivateModes();

  ScopedPumpMessagesInPrivateModes(const ScopedPumpMessagesInPrivateModes&) =
      delete;
  ScopedPumpMessagesInPrivateModes& operator=(
      const ScopedPumpMessagesInPrivateModes&) = delete;

  ~ScopedPumpMessagesInPrivateModes();

  int GetModeMaskForTest();
};

class MessagePumpNSApplication : public MessagePumpCFRunLoopBase {
 public:
  MessagePumpNSApplication();

  MessagePumpNSApplication(const MessagePumpNSApplication&) = delete;
  MessagePumpNSApplication& operator=(const MessagePumpNSApplication&) = delete;

  ~MessagePumpNSApplication() override;

  void DoRun(Delegate* delegate) override;
  bool DoQuit() override;

 private:
  friend class ScopedPumpMessagesInPrivateModes;

  void EnterExitRunLoop(CFRunLoopActivity activity) override;

  // True if DoRun is managing its own run loop as opposed to letting
  // -[NSApplication run] handle it.  The outermost run loop in the application
  // is managed by -[NSApplication run], inner run loops are handled by a loop
  // in DoRun.
  bool running_own_loop_ = false;

  // True if Quit() was called while a modal window was shown and needed to be
  // deferred.
  bool quit_pending_ = false;
};

class MessagePumpCrApplication : public MessagePumpNSApplication {
 public:
  MessagePumpCrApplication();

  MessagePumpCrApplication(const MessagePumpCrApplication&) = delete;
  MessagePumpCrApplication& operator=(const MessagePumpCrApplication&) = delete;

  ~MessagePumpCrApplication() override;

 protected:
  // Returns false if NSApp is currently in the middle of calling -sendEvent.
  // Requires NSApp implementing CrAppProtocol.
  bool ShouldCreateAutoreleasePool() override;
};
#endif  // BUILDFLAG(IS_IOS)

namespace message_pump_apple {

// If not on the main thread, returns a new instance of
// MessagePumpNSRunLoop.
//
// On the main thread, if NSApp exists and conforms to
// CrAppProtocol, creates an instances of MessagePumpCrApplication.
//
// Otherwise creates an instance of MessagePumpNSApplication using a
// default NSApplication.
BASE_EXPORT std::unique_ptr<MessagePump> Create();

#if !BUILDFLAG(IS_IOS)
// If a pump is created before the required CrAppProtocol is
// created, the wrong MessagePump subclass could be used.
// UsingCrApp() returns false if the message pump was created before
// NSApp was initialized, or if NSApp does not implement
// CrAppProtocol.  NSApp must be initialized before calling.
BASE_EXPORT bool UsingCrApp();

// Wrapper to query -[NSApp isHandlingSendEvent] from C++ code.
// Requires NSApp to implement CrAppProtocol.
BASE_EXPORT bool IsHandlingSendEvent();
#endif  // !BUILDFLAG(IS_IOS)

}  // namespace message_pump_apple

}  // namespace base

#endif  // BASE_MESSAGE_LOOP_MESSAGE_PUMP_APPLE_H_