chromium/out/Default/gen/device/gamepad/public/mojom/gamepad.mojom-blink-forward.h

// device/gamepad/public/mojom/gamepad.mojom-blink-forward.h is auto generated by mojom_bindings_generator.py, do not edit

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef DEVICE_GAMEPAD_PUBLIC_MOJOM_GAMEPAD_MOJOM_BLINK_FORWARD_H_
#define DEVICE_GAMEPAD_PUBLIC_MOJOM_GAMEPAD_MOJOM_BLINK_FORWARD_H_

#include <stdint.h>

#include "mojo/public/cpp/bindings/struct_forward.h"

#include "mojo/public/cpp/bindings/deprecated_interface_types_forward.h"


#include "mojo/public/interfaces/bindings/native_struct.mojom-forward.h"





namespace device::mojom {

enum class GamepadMapping : int32_t;

enum class GamepadHand : int32_t;

enum class GamepadHapticActuatorType : int32_t;

enum class GamepadHapticEffectType : int32_t;

enum class GamepadHapticsResult : int32_t;
class GamepadObserverInterfaceBase;
class GamepadMonitorInterfaceBase;
class GamepadHapticsManagerInterfaceBase;


}  // device::mojom


namespace device::mojom::blink {
// Aliases for definition in the parent namespace.
GamepadMapping;
GamepadHand;
GamepadHapticActuatorType;
GamepadHapticEffectType;
GamepadHapticsResult;
GamepadObserverInterfaceBase;
GamepadMonitorInterfaceBase;
GamepadHapticsManagerInterfaceBase;
class GamepadQuaternion;
GamepadQuaternionPtr;

class GamepadVector;
GamepadVectorPtr;

class GamepadButton;
GamepadButtonPtr;

class ButtonChange;
ButtonChangePtr;

class AxisChange;
AxisChangePtr;

class GamepadChanges;
GamepadChangesPtr;

class GamepadTouch;
GamepadTouchPtr;

class GamepadPose;
GamepadPosePtr;

class GamepadHapticActuator;
GamepadHapticActuatorPtr;

class Gamepad;
GamepadPtr;

class GamepadEffectParameters;
GamepadEffectParametersPtr;

class GamepadObserver;

class GamepadMonitor;

class GamepadHapticsManager;




}  // device::mojom::blink

#endif  // DEVICE_GAMEPAD_PUBLIC_MOJOM_GAMEPAD_MOJOM_BLINK_FORWARD_H_