// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_BLUETOOTH_BLUETOOTH_CLASSIC_WIN_H_
#define DEVICE_BLUETOOTH_BLUETOOTH_CLASSIC_WIN_H_
#include "base/win/scoped_handle.h"
#include "device/bluetooth/bluetooth_export.h"
#include "device/bluetooth/bluetooth_init_win.h"
namespace device {
namespace win {
// Wraps Windows APIs used to access local Bluetooth radios and classic
// Bluetooth devices, providing an interface that can be replaced with fakes in
// tests.
class DEVICE_BLUETOOTH_EXPORT BluetoothClassicWrapper {
public:
BluetoothClassicWrapper();
virtual ~BluetoothClassicWrapper();
virtual HBLUETOOTH_RADIO_FIND FindFirstRadio(
const BLUETOOTH_FIND_RADIO_PARAMS* params);
virtual DWORD GetRadioInfo(PBLUETOOTH_RADIO_INFO out_radio_info);
virtual BOOL FindRadioClose(HBLUETOOTH_RADIO_FIND handle);
virtual BOOL IsConnectable();
virtual HBLUETOOTH_DEVICE_FIND FindFirstDevice(
const BLUETOOTH_DEVICE_SEARCH_PARAMS* params,
BLUETOOTH_DEVICE_INFO* out_device_info);
virtual BOOL FindNextDevice(HBLUETOOTH_DEVICE_FIND handle,
BLUETOOTH_DEVICE_INFO* out_device_info);
virtual BOOL FindDeviceClose(HBLUETOOTH_DEVICE_FIND handle);
virtual BOOL EnableDiscovery(BOOL is_enable);
virtual BOOL EnableIncomingConnections(BOOL is_enable);
virtual DWORD LastError();
virtual bool HasHandle();
private:
base::win::ScopedHandle opened_radio_handle_;
};
} // namespace win
} // namespace device
#endif // DEVICE_BLUETOOTH_BLUETOOTH_CLASSIC_WIN_H_