// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_WIN_H_
#define DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_WIN_H_
#include <WinSock2.h>
#include <stdint.h>
#include <memory>
#include <string>
#include "base/memory/scoped_refptr.h"
#include "base/task/sequenced_task_runner.h"
#include "device/bluetooth/bluetooth_adapter.h"
#include "device/bluetooth/bluetooth_service_record_win.h"
#include "device/bluetooth/bluetooth_socket.h"
#include "device/bluetooth/bluetooth_socket_net.h"
#include "device/bluetooth/public/cpp/bluetooth_uuid.h"
#include "net/base/ip_endpoint.h"
#include "net/socket/tcp_socket.h"
namespace device {
class BluetoothAdapter;
class BluetoothDeviceWin;
// The BluetoothSocketWin class implements BluetoothSocket for the Microsoft
// Windows platform.
class BluetoothSocketWin : public BluetoothSocketNet {
public:
static scoped_refptr<BluetoothSocketWin> CreateBluetoothSocket(
scoped_refptr<base::SequencedTaskRunner> ui_task_runner,
scoped_refptr<BluetoothSocketThread> socket_thread);
BluetoothSocketWin(const BluetoothSocketWin&) = delete;
BluetoothSocketWin& operator=(const BluetoothSocketWin&) = delete;
// Connect to the peer device and calls |success_callback| when the
// connection has been established successfully. If an error occurs, calls
// |error_callback| with a system error message.
void Connect(const BluetoothDeviceWin* device,
const BluetoothUUID& uuid,
base::OnceClosure success_callback,
ErrorCompletionCallback error_callback);
// Listens using this socket using an RFCOMM service published as UUID |uuid|
// with Channel |options.channel|, or an automatically allocated Channel if
// |options.channel| is null. |success_callback| will be called if the service
// is successfully registered, |error_callback| on failure with a message
// explaining the cause.
void Listen(scoped_refptr<BluetoothAdapter> adapter,
const BluetoothUUID& uuid,
const BluetoothAdapter::ServiceOptions& options,
base::OnceClosure success_callback,
ErrorCompletionCallback error_callback);
// BluetoothSocketNet:
void ResetData() override;
// BluetoothSocket:
void Accept(AcceptCompletionCallback success_callback,
ErrorCompletionCallback error_callback) override;
protected:
~BluetoothSocketWin() override;
private:
struct ServiceRegData;
BluetoothSocketWin(scoped_refptr<base::SequencedTaskRunner> ui_task_runner,
scoped_refptr<BluetoothSocketThread> socket_thread);
void DoConnect(base::OnceClosure success_callback,
ErrorCompletionCallback error_callback);
void DoListen(const BluetoothUUID& uuid,
int rfcomm_channel,
base::OnceClosure success_callback,
ErrorCompletionCallback error_callback);
void DoAccept(AcceptCompletionCallback success_callback,
ErrorCompletionCallback error_callback);
void OnAcceptOnSocketThread(AcceptCompletionCallback success_callback,
ErrorCompletionCallback error_callback,
int accept_result);
void OnAcceptOnUI(std::unique_ptr<net::TCPSocket> accept_socket,
const net::IPEndPoint& peer_address,
AcceptCompletionCallback success_callback,
ErrorCompletionCallback error_callback);
std::string device_address_;
bool supports_rfcomm_;
uint8_t rfcomm_channel_;
BTH_ADDR bth_addr_;
// Data members below are only used when listening.
scoped_refptr<device::BluetoothAdapter> adapter_;
std::unique_ptr<ServiceRegData> service_reg_data_;
std::unique_ptr<net::TCPSocket> accept_socket_;
net::IPEndPoint accept_address_;
};
} // namespace device
#endif // DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_WIN_H_