// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_PROFILER_SUSPENDABLE_THREAD_DELEGATE_WIN_H_
#define BASE_PROFILER_SUSPENDABLE_THREAD_DELEGATE_WIN_H_
#include <windows.h>
#include <memory>
#include <vector>
#include "base/base_export.h"
#include "base/profiler/sampling_profiler_thread_token.h"
#include "base/profiler/suspendable_thread_delegate.h"
#include "base/threading/platform_thread.h"
#include "base/win/scoped_handle.h"
namespace base {
// Platform- and thread-specific implementation in support of stack sampling on
// Windows.
class BASE_EXPORT SuspendableThreadDelegateWin
: public SuspendableThreadDelegate {
public:
class ScopedSuspendThread
: public SuspendableThreadDelegate::ScopedSuspendThread {
public:
explicit ScopedSuspendThread(HANDLE thread_handle);
ScopedSuspendThread(const ScopedSuspendThread&) = delete;
ScopedSuspendThread& operator=(const ScopedSuspendThread&) = delete;
~ScopedSuspendThread() override;
bool WasSuccessful() const override;
private:
HANDLE thread_handle_;
bool was_successful_;
};
explicit SuspendableThreadDelegateWin(
SamplingProfilerThreadToken thread_token);
~SuspendableThreadDelegateWin() override;
SuspendableThreadDelegateWin(const SuspendableThreadDelegateWin&) = delete;
SuspendableThreadDelegateWin& operator=(const SuspendableThreadDelegateWin&) =
delete;
// SuspendableThreadDelegate
std::unique_ptr<SuspendableThreadDelegate::ScopedSuspendThread>
CreateScopedSuspendThread() override;
bool GetThreadContext(CONTEXT* thread_context) override;
PlatformThreadId GetThreadId() const override;
uintptr_t GetStackBaseAddress() const override;
bool CanCopyStack(uintptr_t stack_pointer) override;
std::vector<uintptr_t*> GetRegistersToRewrite(
CONTEXT* thread_context) override;
private:
const PlatformThreadId thread_id_;
win::ScopedHandle thread_handle_;
const uintptr_t thread_stack_base_address_;
};
} // namespace base
#endif // BASE_PROFILER_SUSPENDABLE_THREAD_DELEGATE_WIN_H_