chromium/device/bluetooth/floss/bluetooth_socket_floss.cc

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "device/bluetooth/floss/bluetooth_socket_floss.h"

#include "base/task/sequenced_task_runner.h"
#include "device/bluetooth/floss/bluetooth_adapter_floss.h"
#include "device/bluetooth/floss/bluetooth_device_floss.h"
#include "device/bluetooth/floss/floss_dbus_client.h"
#include "device/bluetooth/floss/floss_dbus_manager.h"
#include "device/bluetooth/floss/floss_socket_manager.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"

namespace floss {
namespace {
const char kInvalidSocketType[] =;
const char kInvalidUUID[] =;
const char kSocketNotListening[] =;
const char kSocketListenFailed[] =;
const char kSocketAcceptFailed[] =;

const char kSocketFailedToConnect[] =;
const char kSocketInvalidFd[] =;
const char kSocketAlreadyConnected[] =;
const char kSocketErrorAdopting[] =;
}  // namespace

// static
scoped_refptr<BluetoothSocketFloss> BluetoothSocketFloss::CreateBluetoothSocket(
    scoped_refptr<base::SequencedTaskRunner> ui_task_runner,
    scoped_refptr<device::BluetoothSocketThread> socket_thread) {}

BluetoothSocketFloss::AcceptRequest::AcceptRequest() = default;
BluetoothSocketFloss::AcceptRequest::~AcceptRequest() = default;

BluetoothSocketFloss::BluetoothSocketFloss(
    scoped_refptr<base::SequencedTaskRunner> ui_task_runner,
    scoped_refptr<device::BluetoothSocketThread> socket_thread)
    :{}

BluetoothSocketFloss::~BluetoothSocketFloss() = default;

void BluetoothSocketFloss::Connect(BluetoothDeviceFloss* device,
                                   const FlossSocketManager::Security security,
                                   const device::BluetoothUUID& uuid,
                                   base::OnceClosure success_callback,
                                   ErrorCompletionCallback error_callback) {}

void BluetoothSocketFloss::Listen(
    scoped_refptr<device::BluetoothAdapter> adapter,
    FlossSocketManager::SocketType socket_type,
    const std::optional<device::BluetoothUUID>& uuid,
    const device::BluetoothAdapter::ServiceOptions& service_options,
    base::OnceClosure success_callback,
    ErrorCompletionCallback error_callback) {}

void BluetoothSocketFloss::Disconnect(base::OnceClosure callback) {}

void BluetoothSocketFloss::Accept(AcceptCompletionCallback success_callback,
                                  ErrorCompletionCallback error_callback) {}

void BluetoothSocketFloss::DoConnectionStateChanged(
    FlossSocketManager::ServerSocketState state,
    FlossSocketManager::FlossListeningSocket socket,
    FlossDBusClient::BtifStatus status) {}

void BluetoothSocketFloss::DoConnectionAccepted(
    FlossSocketManager::FlossSocket&& socket) {}

void BluetoothSocketFloss::CompleteListen(
    base::OnceClosure success_callback,
    ErrorCompletionCallback error_callback,
    DBusResult<FlossDBusClient::BtifStatus> result) {}

void BluetoothSocketFloss::CompleteConnect(
    base::OnceClosure success_callback,
    ErrorCompletionCallback error_callback,
    FlossDBusClient::BtifStatus status,
    std::optional<FlossSocketManager::FlossSocket>&& socket) {}

void BluetoothSocketFloss::CompleteConnectionInSocketThread(
    base::OnceClosure success_callback,
    ErrorCompletionCallback error_callback,
    FlossDBusClient::BtifStatus status,
    std::optional<FlossSocketManager::FlossSocket>&& socket) {}

void BluetoothSocketFloss::CompleteAccept(
    DBusResult<FlossDBusClient::BtifStatus> result) {}

void BluetoothSocketFloss::CompleteClose(
    base::OnceClosure callback,
    DBusResult<FlossDBusClient::BtifStatus> result) {}

void BluetoothSocketFloss::CompleteListeningConnect() {}

}  // namespace floss