// Copyright 2016 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "device/gamepad/gamepad_consumer.h" #include "device/gamepad/public/mojom/gamepad.mojom.h" namespace device { GamepadConsumer::GamepadConsumer() = default; GamepadConsumer::~GamepadConsumer() = default; void GamepadConsumer::OnGamepadChanged(const mojom::GamepadChanges& change) { … } } // namespace device