chromium/device/gamepad/gamepad_data_fetcher_manager.cc

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "device/gamepad/gamepad_data_fetcher_manager.h"

#include "device/gamepad/gamepad_data_fetcher.h"
#include "device/gamepad/gamepad_platform_data_fetcher.h"

namespace device {

namespace {
GamepadDataFetcherManager* g_gamepad_data_fetcher_manager =;
}

GamepadDataFetcherManager::GamepadDataFetcherManager() :{}

GamepadDataFetcherManager::~GamepadDataFetcherManager() = default;

GamepadDataFetcherManager* GamepadDataFetcherManager::GetInstance() {}

void GamepadDataFetcherManager::AddFactory(GamepadDataFetcherFactory* factory) {}

void GamepadDataFetcherManager::RemoveSourceFactory(GamepadSource source) {}

void GamepadDataFetcherManager::InitializeProvider(GamepadProvider* provider) {}

void GamepadDataFetcherManager::ClearProvider() {}

}  // namespace device