// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifdef UNSAFE_BUFFERS_BUILD // TODO(crbug.com/351564777): Remove this and convert code to safer constructs. #pragma allow_unsafe_buffers #endif #include "device/gamepad/gamepad_user_gesture.h" #include <math.h> #include <algorithm> #include "device/gamepad/public/cpp/gamepads.h" namespace { // A big enough deadzone to detect accidental presses. const float kAxisMoveAmountThreshold = …; } namespace device { bool GamepadsHaveUserGesture(const Gamepads& gamepads) { … } } // namespace device