chromium/device/vr/android/local_texture.h

// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef DEVICE_VR_ANDROID_LOCAL_TEXTURE_H_
#define DEVICE_VR_ANDROID_LOCAL_TEXTURE_H_

#include <cstdint>

namespace device {

struct LocalTexture {
  uint32_t target = 0;
  uint32_t id = 0;
};

}  // namespace device

#endif  // DEVICE_VR_ANDROID_LOCAL_TEXTURE_H_