// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_VR_ANDROID_LOCAL_TEXTURE_H_
#define DEVICE_VR_ANDROID_LOCAL_TEXTURE_H_
#include <cstdint>
namespace device {
struct LocalTexture {
uint32_t target = 0;
uint32_t id = 0;
};
} // namespace device
#endif // DEVICE_VR_ANDROID_LOCAL_TEXTURE_H_