// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "device/vr/openxr/msft/openxr_scene_object_msft.h"
namespace device {
OpenXrSceneObjectMsft::OpenXrSceneObjectMsft() = default;
OpenXrSceneObjectMsft::~OpenXrSceneObjectMsft() = default;
} // namespace device