// Copyright 2011 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_STRINGS_UTF_STRING_CONVERSION_UTILS_H_ #define BASE_STRINGS_UTF_STRING_CONVERSION_UTILS_H_ // Low-level UTF handling functions. Most code will want to use the functions // in utf_string_conversions.h #include <stddef.h> #include <stdint.h> #include <limits> #include <optional> #include <string> #include <string_view> #include "base/base_export.h" #include "base/third_party/icu/icu_utf.h" #include "build/build_config.h" namespace base { inline bool IsValidCodepoint(base_icu::UChar32 code_point) { … } inline bool IsValidCharacter(base_icu::UChar32 code_point) { … } // CountUnicodeCharacters ------------------------------------------------------ // Returns the number of Unicode characters in `text`, up to the supplied // `limit`, if `text` contains valid UTF-8. Returns `nullopt` otherwise. BASE_EXPORT std::optional<size_t> CountUnicodeCharacters( std::string_view text, size_t limit = std::numeric_limits<size_t>::max()); // ReadUnicodeCharacter -------------------------------------------------------- // Reads a UTF-8 stream, placing the next code point into the given output // |*code_point|. |src| represents the entire string to read, and |*char_index| // is the character offset within the string to start reading at. |*char_index| // will be updated to index the last character read, such that incrementing it // (as in a for loop) will take the reader to the next character. // // Returns true on success. On false, |*code_point| will be invalid. BASE_EXPORT bool ReadUnicodeCharacter(const char* src, size_t src_len, size_t* char_index, base_icu::UChar32* code_point_out); // Reads a UTF-16 character. The usage is the same as the 8-bit version above. BASE_EXPORT bool ReadUnicodeCharacter(const char16_t* src, size_t src_len, size_t* char_index, base_icu::UChar32* code_point); #if defined(WCHAR_T_IS_32_BIT) // Reads UTF-32 character. The usage is the same as the 8-bit version above. BASE_EXPORT bool ReadUnicodeCharacter(const wchar_t* src, size_t src_len, size_t* char_index, base_icu::UChar32* code_point); #endif // defined(WCHAR_T_IS_32_BIT) // WriteUnicodeCharacter ------------------------------------------------------- // Appends a UTF-8 character to the given 8-bit string. Returns the number of // bytes written. BASE_EXPORT size_t WriteUnicodeCharacter(base_icu::UChar32 code_point, std::string* output); // Appends the given code point as a UTF-16 character to the given 16-bit // string. Returns the number of 16-bit values written. BASE_EXPORT size_t WriteUnicodeCharacter(base_icu::UChar32 code_point, std::u16string* output); #if defined(WCHAR_T_IS_32_BIT) // Appends the given UTF-32 character to the given 32-bit string. Returns the // number of 32-bit values written. inline size_t WriteUnicodeCharacter(base_icu::UChar32 code_point, std::wstring* output) { … } #endif // defined(WCHAR_T_IS_32_BIT) // Generalized Unicode converter ----------------------------------------------- // Guesses the length of the output in UTF-8 in bytes, clears that output // string, and reserves that amount of space. We assume that the input // character types are unsigned, which will be true for UTF-16 and -32 on our // systems. template<typename CHAR> void PrepareForUTF8Output(const CHAR* src, size_t src_len, std::string* output); // Prepares an output buffer (containing either UTF-16 or -32 data) given some // UTF-8 input that will be converted to it. See PrepareForUTF8Output(). template<typename STRING> void PrepareForUTF16Or32Output(const char* src, size_t src_len, STRING* output); } // namespace base #endif // BASE_STRINGS_UTF_STRING_CONVERSION_UTILS_H_