#include "common/mathutil.h"
#include <string.h>
namespace angle
{
namespace priv
{
template <typename T>
inline T *OffsetDataPointer(uint8_t *data, size_t y, size_t z, size_t rowPitch, size_t depthPitch)
{ … }
template <typename T>
inline const T *OffsetDataPointer(const uint8_t *data, size_t y, size_t z, size_t rowPitch, size_t depthPitch)
{ … }
}
template <typename type, size_t componentCount>
inline void LoadToNative(const ImageLoadContext &context, size_t width, size_t height, size_t depth,
const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch,
uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch)
{ … }
template <typename type>
inline void LoadToNative3To4Impl(const ImageLoadContext &context,
const uint32_t fourthComponentBits,
size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
template <typename type, uint32_t fourthComponentBits>
inline void LoadToNative3To4(const ImageLoadContext &context,
size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadToNativeByte3To4Impl(const ImageLoadContext &context,
const uint8_t fourthValue,
size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
template <>
inline void LoadToNative3To4<uint8_t, 0xFF>(const ImageLoadContext &context,
size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
template <>
inline void LoadToNative3To4<uint8_t, 0x01>(const ImageLoadContext &context,
size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
template <>
inline void LoadToNative3To4<int8_t, 0x01>(const ImageLoadContext &context,
size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
template <>
inline void LoadToNative3To4<int8_t, 0x7F>(const ImageLoadContext &context,
size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
template <size_t componentCount>
inline void Load32FTo16F(const ImageLoadContext &context, size_t width, size_t height, size_t depth,
const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch,
uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch)
{ … }
template <typename type,
size_t inputComponentCount,
size_t outputComponentCount,
bool normalized>
inline void LoadToFloat(const ImageLoadContext &context, size_t width, size_t height, size_t depth,
const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch,
uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) { … }
template <size_t blockWidth, size_t blockHeight, size_t blockDepth, size_t blockSize>
inline void LoadCompressedToNative(const ImageLoadContext &context, size_t width, size_t height,
size_t depth, const uint8_t *input, size_t inputRowPitch,
size_t inputDepthPitch, uint8_t *output, size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
template <typename type, uint32_t firstBits, uint32_t secondBits, uint32_t thirdBits, uint32_t fourthBits>
inline void Initialize4ComponentData(size_t width, size_t height, size_t depth,
uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch)
{ … }
template <size_t blockWidth, size_t blockHeight>
inline void LoadASTCToRGBA8(const ImageLoadContext &context,
size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
template <uint32_t indexBits, uint32_t redBlueBits, uint32_t greenBits, uint32_t alphaBits>
inline void LoadPalettedToRGBA8(const ImageLoadContext &context,
size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadEACR11ToR8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadEACR11SToR8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadEACRG11ToRG8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadEACRG11SToRG8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadETC2RGB8ToRGBA8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadETC2SRGB8ToRGBA8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadETC2RGBA8ToRGBA8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadETC2RGB8A1ToRGBA8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadETC2SRGBA8ToSRGBA8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
inline void LoadETC2SRGB8A1ToRGBA8(size_t width,
size_t height,
size_t depth,
const uint8_t *input,
size_t inputRowPitch,
size_t inputDepthPitch,
uint8_t *output,
size_t outputRowPitch,
size_t outputDepthPitch)
{ … }
}