# Threading and Tasks in Chrome
[TOC]
Note: See [Threading and Tasks FAQ](threading_and_tasks_faq.md) for more
examples.
## Overview
Chrome has a [multi-process
architecture](https://www.chromium.org/developers/design-documents/multi-process-architecture)
and each process is heavily multi-threaded. In this document we will go over the
basic threading system shared by each process. Our primary goal is to keep the
browser highly responsive. Absent external requirements about latency or
workload, Chrome attempts to be a [highly concurrent, but not necessarily
parallel](https://stackoverflow.com/questions/1050222/what-is-the-difference-between-concurrency-and-parallelism#:~:text=Concurrency%20is%20when%20two%20or,e.g.%2C%20on%20a%20multicore%20processor.),
system.
A basic intro to the way Chromium does concurrency (especially Sequences) can be
found
[here](https://docs.google.com/presentation/d/1ujV8LjIUyPBmULzdT2aT9Izte8PDwbJi).
This documentation assumes familiarity with computer science
[threading concepts](https://en.wikipedia.org/wiki/Thread_(computing)).
### Quick start guide
* Do not perform expensive computation or blocking IO on the main thread
(a.k.a. “UI” thread in the browser process) or IO thread (each
process's thread for receiving IPC). A busy UI / IO thread can cause
user-visible latency, so prefer running that work on the
[thread pool](#direct-posting-to-the-thread-pool).
* Always avoid reading/writing to the same place in memory from separate
threads or sequences. This will lead to
[data races](https://en.wikipedia.org/wiki/Race_condition#Data_race)!
Prefer passing messages across sequences instead. Alternatives to message
passing like using locks is discouraged.
* If you need to orchestrate multiple objects that live on different
sequences, be careful about object lifetimes.
* To prevent accidental data races, prefer for most classes to be used
exclusively on a single sequence. You should use utilities like
[SEQUENCE_CHECKER][4] or [base::SequenceBound][5] to help enforce this
constraint.
* As a rule of thumb, avoid [base::Unretained][1]. [weak pointers][2] can
usually be substituted.
* Explicit ownership via `std::unique_ptr` is preferred.
* [scoped_refptrs][3] can be used for objects that have multiple owners
across multiple sequences. This is usually the wrong design pattern and is
discouraged for new code.
[1]: https://source.chromium.org/chromium/chromium/src/+/main:base/functional/bind.h;l=169;drc=ef1375f2c9fffa0d9cd664b43b0035c09fb70e99
[2]: https://source.chromium.org/chromium/chromium/src/+/main:base/memory/weak_ptr.h
[3]: https://source.chromium.org/chromium/chromium/src/+/main:base/memory/scoped_refptr.h
[4]: https://source.chromium.org/chromium/chromium/src/+/main:base/sequence_checker.h
[5]: https://source.chromium.org/chromium/chromium/src/+/main:base/threading/sequence_bound.h
### Nomenclature
## Core Concepts
* **Task**: A unit of work to be processed. Effectively a function pointer with
optionally associated state. In Chrome this is `base::OnceCallback` and
`base::RepeatingCallback` created via `base::BindOnce` and
`base::BindRepeating`, respectively.
([documentation](https://chromium.googlesource.com/chromium/src/+/HEAD/docs/callback.md)).
* **Task queue**: A queue of tasks to be processed.
* **Physical thread**: An operating system provided thread (e.g. pthread on
POSIX or CreateThread() on Windows). The Chrome cross-platform abstraction
is `base::PlatformThread`. You should pretty much never use this directly.
* **`base::Thread`**: A physical thread forever processing messages from a
dedicated task queue until Quit(). You should pretty much never be creating
your own `base::Thread`'s.
* **Thread pool**: A pool of physical threads with a shared task queue. In
Chrome, this is `base::ThreadPoolInstance`. There's exactly one instance per
Chrome process, it serves tasks posted through
[`base/task/thread_pool.h`](https://cs.chromium.org/chromium/src/base/task/thread_pool.h)
and as such you should rarely need to use the `base::ThreadPoolInstance` API
directly (more on posting tasks later).
* **Sequence** or **Virtual thread**: A chrome-managed thread of execution.
Like a physical thread, only one task can run on a given sequence / virtual
thread at any given moment and each task sees the side-effects of the
preceding tasks. Tasks are executed sequentially but may hop physical
threads between each one.
* **Task runner**: An interface through which tasks can be posted. In Chrome
this is `base::TaskRunner`.
* **Sequenced task runner**: A task runner which guarantees that tasks posted
to it will run sequentially, in posted order. Each such task is guaranteed to
see the side-effects of the task preceding it. Tasks posted to a sequenced
task runner are typically processed by a single thread (virtual or physical).
In Chrome this is `base::SequencedTaskRunner` which is-a
`base::TaskRunner`.
* **Single-thread task runner**: A sequenced task runner which guarantees that
all tasks will be processed by the same physical thread. In Chrome this is
`base::SingleThreadTaskRunner` which is-a `base::SequencedTaskRunner`. We
[prefer sequences to threads](#prefer-sequences-to-physical-threads) whenever
possible.
## Threading Lexicon
Note to the reader: the following terms are an attempt to bridge the gap between
common threading nomenclature and the way we use them in Chrome. It might be a
bit heavy if you're just getting started. Should this be hard to parse, consider
skipping to the more detailed sections below and referring back to this as
necessary.
* **Thread-unsafe**: The vast majority of types in Chrome are thread-unsafe
(by design). Access to such types/methods must be externally synchronized.
Typically thread-unsafe types require that all tasks accessing their state be
posted to the same `base::SequencedTaskRunner` and they verify this in debug
builds with a `SEQUENCE_CHECKER` member. Locks are also an option to
synchronize access but in Chrome we strongly
[prefer sequences to locks](#Using-Sequences-Instead-of-Locks).
* **Thread-affine**: Such types/methods need to be always accessed from the
same physical thread (i.e. from the same `base::SingleThreadTaskRunner`) and
typically have a `THREAD_CHECKER` member to verify that they are. Short of
using a third-party API or having a leaf dependency which is thread-affine:
there's pretty much no reason for a type to be thread-affine in Chrome.
Note that `base::SingleThreadTaskRunner` is-a `base::SequencedTaskRunner` so
thread-affine is a subset of thread-unsafe. Thread-affine is also sometimes
referred to as **thread-hostile**.
* **Thread-safe**: Such types/methods can be safely accessed in parallel.
* **Thread-compatible**: Such types provide safe parallel access to const
methods but require synchronization for non-const (or mixed const/non-const
access). Chrome doesn't expose reader-writer locks; as such, the only use
case for this is objects (typically globals) which are initialized once in a
thread-safe manner (either in the single-threaded phase of startup or lazily
through a thread-safe static-local-initialization paradigm a la
`base::NoDestructor`) and forever after immutable.
* **Immutable**: A subset of thread-compatible types which cannot be modified
after construction.
* **Sequence-friendly**: Such types/methods are thread-unsafe types which
support being invoked from a `base::SequencedTaskRunner`. Ideally this would
be the case for all thread-unsafe types but legacy code sometimes has
overzealous checks that enforce thread-affinity in mere thread-unsafe
scenarios. See [Prefer Sequences to
Threads](#prefer-sequences-to-physical-threads) below for more details.
### Threads
Every Chrome process has
* a main thread
* in the browser process (BrowserThread::UI): updates the UI
* in renderer processes (Blink main thread): runs most of Blink
* an IO thread
* in all processes: all IPC messages arrive on this thread. The application
logic to handle the message may be in a different thread (i.e., the IO
thread may route the message to a [Mojo
interface](/docs/README.md#Mojo-Services) which is bound to a
different thread).
* more generally most async I/O happens on this thread (e.g., through
base::FileDescriptorWatcher).
* in the browser process: this is called BrowserThread::IO.
* a few more special-purpose threads
* and a pool of general-purpose threads
Most threads have a loop that gets tasks from a queue and runs them (the queue
may be shared between multiple threads).
### Tasks
A task is a `base::OnceClosure` added to a queue for asynchronous execution.
A `base::OnceClosure` stores a function pointer and arguments. It has a `Run()`
method that invokes the function pointer using the bound arguments. It is
created using `base::BindOnce`. (ref. [Callback<> and Bind()
documentation](callback.md)).
```
void TaskA() {}
void TaskB(int v) {}
auto task_a = base::BindOnce(&TaskA);
auto task_b = base::BindOnce(&TaskB, 42);
```
A group of tasks can be executed in one of the following ways:
* [Parallel](#Posting-a-Parallel-Task): No task execution ordering, possibly all
at once on any thread
* [Sequenced](#Posting-a-Sequenced-Task): Tasks executed in posting order, one
at a time on any thread.
* [Single Threaded](#Posting-Multiple-Tasks-to-the-Same-Thread): Tasks executed
in posting order, one at a time on a single thread.
* [COM Single Threaded](#Posting-Tasks-to-a-COM-Single_Thread-Apartment-STA_Thread-Windows):
A variant of single threaded with COM initialized.
### Prefer Sequences to Physical Threads
Sequenced execution (on virtual threads) is strongly preferred to
single-threaded execution (on physical threads). Except for types/methods bound
to the main thread (UI) or IO threads: thread-safety is better achieved via
`base::SequencedTaskRunner` than through managing your own physical threads
(ref. [Posting a Sequenced Task](#posting-a-sequenced-task) below).
All APIs which are exposed for "current physical thread" have an equivalent for
"current sequence"
([mapping](threading_and_tasks_faq.md#How-to-migrate-from-SingleThreadTaskRunner-to-SequencedTaskRunner)).
If you find yourself writing a sequence-friendly type and it fails
thread-affinity checks (e.g., `THREAD_CHECKER`) in a leaf dependency: consider
making that dependency sequence-friendly as well. Most core APIs in Chrome are
sequence-friendly, but some legacy types may still over-zealously use
ThreadChecker/SingleThreadTaskRunner when they could instead rely on the
"current sequence" and no longer be thread-affine.
## Posting a Parallel Task
### Direct Posting to the Thread Pool
A task that can run on any thread and doesn’t have ordering or mutual exclusion
requirements with other tasks should be posted using one of the
`base::ThreadPool::PostTask*()` functions defined in
[`base/task/thread_pool.h`](https://cs.chromium.org/chromium/src/base/task/thread_pool.h).
```cpp
base::ThreadPool::PostTask(FROM_HERE, base::BindOnce(&Task));
```
This posts tasks with default traits.
The `base::ThreadPool::PostTask*()` functions allow the caller to provide
additional details about the task via TaskTraits (ref. [Annotating Tasks with
TaskTraits](#Annotating-Tasks-with-TaskTraits)).
```cpp
base::ThreadPool::PostTask(
FROM_HERE, {base::TaskPriority::BEST_EFFORT, MayBlock()},
base::BindOnce(&Task));
```
### Posting via a TaskRunner
A parallel
[`base::TaskRunner`](https://cs.chromium.org/chromium/src/base/task/task_runner.h) is
an alternative to calling `base::ThreadPool::PostTask*()` directly. This is
mainly useful when it isn’t known in advance whether tasks will be posted in
parallel, in sequence, or to a single-thread (ref. [Posting a Sequenced
Task](#Posting-a-Sequenced-Task), [Posting Multiple Tasks to the Same
Thread](#Posting-Multiple-Tasks-to-the-Same-Thread)). Since `base::TaskRunner`
is the base class of `base::SequencedTaskRunner` and
`base::SingleThreadTaskRunner`, a `scoped_refptr<TaskRunner>` member can hold a
`base::TaskRunner`, a `base::SequencedTaskRunner` or a
`base::SingleThreadTaskRunner`.
```cpp
class A {
public:
A() = default;
void PostSomething() {
task_runner_->PostTask(FROM_HERE, base::BindOnce(&A, &DoSomething));
}
void DoSomething() {
}
private:
scoped_refptr<base::TaskRunner> task_runner_ =
base::ThreadPool::CreateTaskRunner({base::TaskPriority::USER_VISIBLE});
};
```
Unless a test needs to control precisely how tasks are executed, it is preferred
to call `base::ThreadPool::PostTask*()` directly (ref. [Testing](#Testing) for
less invasive ways of controlling tasks in tests).
## Posting a Sequenced Task
A sequence is a set of tasks that run one at a time in posting order (not
necessarily on the same thread). To post tasks as part of a sequence, use a
[`base::SequencedTaskRunner`](https://cs.chromium.org/chromium/src/base/task/sequenced_task_runner.h).
### Posting to a New Sequence
A `base::SequencedTaskRunner` can be created by
`base::ThreadPool::CreateSequencedTaskRunner()`.
```cpp
scoped_refptr<SequencedTaskRunner> sequenced_task_runner =
base::ThreadPool::CreateSequencedTaskRunner(...);
// TaskB runs after TaskA completes.
sequenced_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskA));
sequenced_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskB));
```
### Posting to the Current (Virtual) Thread
The preferred way of posting to the current (virtual) thread is via
`base::SequencedTaskRunner::GetCurrentDefault()`.
```cpp
// The task will run on the current (virtual) thread's default task queue.
base::SequencedTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(&Task));
```
Note that `SequencedTaskRunner::GetCurrentDefault()` returns the default queue for the
current virtual thread. On threads with multiple task queues (e.g.
BrowserThread::UI) this can be a different queue than the one the current task
belongs to. The "current" task runner is intentionally not exposed via a static
getter. Either you know it already and can post to it directly or you don't and
the only sensible destination is the default queue. See https://bit.ly/3JvCLsX
for detailed discussion.
## Using Sequences Instead of Locks
Usage of locks is discouraged in Chrome. Sequences inherently provide
thread-safety. Prefer classes that are always accessed from the same
sequence to managing your own thread-safety with locks.
**Thread-safe but not thread-affine; how so?** Tasks posted to the same sequence
will run in sequential order. After a sequenced task completes, the next task
may be picked up by a different worker thread, but that task is guaranteed to
see any side-effects caused by the previous one(s) on its sequence.
```cpp
class A {
public:
A() {
// Do not require accesses to be on the creation sequence.
DETACH_FROM_SEQUENCE(sequence_checker_);
}
void AddValue(int v) {
// Check that all accesses are on the same sequence.
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
values_.push_back(v);
}
private:
SEQUENCE_CHECKER(sequence_checker_);
// No lock required, because all accesses are on the
// same sequence.
std::vector<int> values_;
};
A a;
scoped_refptr<SequencedTaskRunner> task_runner_for_a = ...;
task_runner_for_a->PostTask(FROM_HERE,
base::BindOnce(&A::AddValue, base::Unretained(&a), 42));
task_runner_for_a->PostTask(FROM_HERE,
base::BindOnce(&A::AddValue, base::Unretained(&a), 27));
// Access from a different sequence causes a DCHECK failure.
scoped_refptr<SequencedTaskRunner> other_task_runner = ...;
other_task_runner->PostTask(FROM_HERE,
base::BindOnce(&A::AddValue, base::Unretained(&a), 1));
```
Locks should only be used to swap in a shared data structure that can be
accessed on multiple threads. If one thread updates it based on expensive
computation or through disk access, then that slow work should be done without
holding the lock. Only when the result is available should the lock be used to
swap in the new data. An example of this is in PluginList::LoadPlugins
([`content/browser/plugin_list.cc`](https://cs.chromium.org/chromium/src/content/browser/plugin_list.cc).
If you must use locks,
[here](https://www.chromium.org/developers/lock-and-condition-variable) are some
best practices and pitfalls to avoid.
In order to write non-blocking code, many APIs in Chrome are asynchronous.
Usually this means that they either need to be executed on a particular
thread/sequence and will return results via a custom delegate interface, or they
take a `base::OnceCallback<>` (or `base::RepeatingCallback<>`) object that is
called when the requested operation is completed. Executing work on a specific
thread/sequence is covered in the PostTask sections above.
## Posting Multiple Tasks to the Same Thread
If multiple tasks need to run on the same thread, post them to a
[`base::SingleThreadTaskRunner`](https://cs.chromium.org/chromium/src/base/task/single_thread_task_runner.h).
All tasks posted to the same `base::SingleThreadTaskRunner` run on the same thread in
posting order.
### Posting to the Main Thread or to the IO Thread in the Browser Process
To post tasks to the main thread or to the IO thread, use
`content::GetUIThreadTaskRunner({})` or `content::GetIOThreadTaskRunner({})`
from
[`content/public/browser/browser_thread.h`](https://cs.chromium.org/chromium/src/content/public/browser/browser_thread.h)
You may provide additional BrowserTaskTraits as a parameter to those methods
though this is generally still uncommon in BrowserThreads and should be reserved
for advanced use cases.
There's an ongoing migration ([task APIs v3]) away from the previous
base-API-with-traits which you may still find throughout the codebase (it's
equivalent):
```cpp
base::PostTask(FROM_HERE, {content::BrowserThread::UI}, ...);
base::CreateSingleThreadTaskRunner({content::BrowserThread::IO})
->PostTask(FROM_HERE, ...);
```
Note: For the duration of the migration, you'll unfortunately need to continue
manually including
[`content/public/browser/browser_task_traits.h`](https://cs.chromium.org/chromium/src/content/public/browser/browser_task_traits.h).
to use the browser_thread.h API.
The main thread and the IO thread are already super busy. Therefore, prefer
posting to a general purpose thread when possible (ref.
[Posting a Parallel Task](#Posting-a-Parallel-Task),
[Posting a Sequenced task](#Posting-a-Sequenced-Task)).
Good reasons to post to the main thread are to update the UI or access objects
that are bound to it (e.g. `Profile`). A good reason to post to the IO thread is
to access the internals of components that are bound to it (e.g. IPCs, network).
Note: It is not necessary to have an explicit post task to the IO thread to
send/receive an IPC or send/receive data on the network.
### Posting to the Main Thread in a Renderer Process
TODO(blink-dev)
### Posting to a Custom SingleThreadTaskRunner
If multiple tasks need to run on the same thread and that thread doesn’t have to
be the main thread or the IO thread, post them to a
`base::SingleThreadTaskRunner` created by
`base::Threadpool::CreateSingleThreadTaskRunner`.
```cpp
scoped_refptr<SingleThreadTaskRunner> single_thread_task_runner =
base::Threadpool::CreateSingleThreadTaskRunner(...);
// TaskB runs after TaskA completes. Both tasks run on the same thread.
single_thread_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskA));
single_thread_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskB));
```
Remember that we [prefer sequences to physical
threads](#prefer-sequences-to-physical-threads) and that this thus should rarely
be necessary.
### Posting to the Current Thread
*** note
**IMPORTANT:** To post a task that needs mutual exclusion with the current
sequence of tasks but doesn’t absolutely need to run on the current physical
thread, use `base::SequencedTaskRunner::GetCurrentDefault()` instead of
`base::SingleThreadTaskRunner::GetCurrentDefault()` (ref. [Posting to the Current
Sequence](#Posting-to-the-Current-Virtual_Thread)). That will better document
the requirements of the posted task and will avoid unnecessarily making your API
physical thread-affine. In a single-thread task,
`base::SequencedTaskRunner::GetCurrentDefault()` is equivalent to
`base::SingleThreadTaskRunner::GetCurrentDefault()`.
***
If you must post a task to the current physical thread nonetheless, use
[`base::SingleThreadTaskRunner::CurrentDefaultHandle`](https://source.chromium.org/chromium/chromium/src/+/main:base/task/single_thread_task_runner.h).
```cpp
// The task will run on the current thread in the future.
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(&Task));
```
## Posting Tasks to a COM Single-Thread Apartment (STA) Thread (Windows)
Tasks that need to run on a COM Single-Thread Apartment (STA) thread must be
posted to a `base::SingleThreadTaskRunner` returned by
`base::ThreadPool::CreateCOMSTATaskRunner()`. As mentioned in [Posting Multiple
Tasks to the Same Thread](#Posting-Multiple-Tasks-to-the-Same-Thread), all tasks
posted to the same `base::SingleThreadTaskRunner` run on the same thread in
posting order.
```cpp
// Task(A|B|C)UsingCOMSTA will run on the same COM STA thread.
void TaskAUsingCOMSTA() {
// [ This runs on a COM STA thread. ]
// Make COM STA calls.
// ...
// Post another task to the current COM STA thread.
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(&TaskCUsingCOMSTA));
}
void TaskBUsingCOMSTA() { }
void TaskCUsingCOMSTA() { }
auto com_sta_task_runner = base::ThreadPool::CreateCOMSTATaskRunner(...);
com_sta_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskAUsingCOMSTA));
com_sta_task_runner->PostTask(FROM_HERE, base::BindOnce(&TaskBUsingCOMSTA));
```
## Memory ordering guarantees for posted Tasks
This task system guarantees that all the memory effects of sequential execution
before posting a task are _visible_ to the task when it starts running. More
formally, a call to `PostTask()` and the execution of the posted task are in the
[happens-before
relationship](https://preshing.com/20130702/the-happens-before-relation/) with
each other. This is true for all variants of posting a task in `::base`,
including `PostTaskAndReply()`. Similarly the happens-before relationship is
present for tasks running in a sequence as part of the same SequencedTaskRunner.
This guarantee is important to know about because Chrome tasks commonly access
memory beyond the immediate data copied into the `base::OnceCallback`, and this
happens-before relationship allows to avoid additional synchronization within
the tasks themselves. As a very specific example, consider a callback that binds
a pointer to memory which was just initialized in the thread posting the task.
A more constrained model is also worth noting. Execution can be split into tasks
running on different task runners, where each task _exclusively_ accesses
certain objects in memory without explicit synchronization. Posting another task
transfers this 'ownership' (of the objects) to the next task. With this the
notion of object ownership can often be extended to the level of task runners,
which provides useful invariants to reason about. This model allows to avoid
race conditions while also avoiding locks and atomic operations. Because of its
simplicity this model is commonly used in Chrome.
## Annotating Tasks with TaskTraits
[`base::TaskTraits`](https://cs.chromium.org/chromium/src/base/task/task_traits.h)
encapsulate information about a task that helps the thread pool make better
scheduling decisions.
Methods that take `base::TaskTraits` can be be passed `{}` when default traits
are sufficient. Default traits are appropriate for tasks that:
- Don’t block (ref. MayBlock and WithBaseSyncPrimitives);
- Pertain to user-blocking activity;
(explicitly or implicitly by having an ordering dependency with a component
that does)
- Can either block shutdown or be skipped on shutdown (thread pool is free to
choose a fitting default).
Tasks that don’t match this description must be posted with explicit TaskTraits.
[`base/task/task_traits.h`](https://cs.chromium.org/chromium/src/base/task/task_traits.h)
provides exhaustive documentation of available traits. The content layer also
provides additional traits in
[`content/public/browser/browser_task_traits.h`](https://cs.chromium.org/chromium/src/content/public/browser/browser_task_traits.h)
to facilitate posting a task onto a BrowserThread.
Below are some examples of how to specify `base::TaskTraits`.
```cpp
// This task has no explicit TaskTraits. It cannot block. Its priority is
// USER_BLOCKING. It will either block shutdown or be skipped on shutdown.
base::ThreadPool::PostTask(FROM_HERE, base::BindOnce(...));
// This task has the highest priority. The thread pool will schedule it before
// USER_VISIBLE and BEST_EFFORT tasks.
base::ThreadPool::PostTask(
FROM_HERE, {base::TaskPriority::USER_BLOCKING},
base::BindOnce(...));
// This task has the lowest priority and is allowed to block (e.g. it
// can read a file from disk).
base::ThreadPool::PostTask(
FROM_HERE, {base::TaskPriority::BEST_EFFORT, base::MayBlock()},
base::BindOnce(...));
// This task blocks shutdown. The process won't exit before its
// execution is complete.
base::ThreadPool::PostTask(
FROM_HERE, {base::TaskShutdownBehavior::BLOCK_SHUTDOWN},
base::BindOnce(...));
```
## Keeping the Browser Responsive
Do not perform expensive work on the main thread, the IO thread or any sequence
that is expected to run tasks with a low latency. Instead, perform expensive
work asynchronously using `base::ThreadPool::PostTaskAndReply*()` or
`base::SequencedTaskRunner::PostTaskAndReply()`. Note that
asynchronous/overlapped I/O on the IO thread are fine.
Example: Running the code below on the main thread will prevent the browser from
responding to user input for a long time.
```cpp
// GetHistoryItemsFromDisk() may block for a long time.
// AddHistoryItemsToOmniboxDropDown() updates the UI and therefore must
// be called on the main thread.
AddHistoryItemsToOmniboxDropdown(GetHistoryItemsFromDisk("keyword"));
```
The code below solves the problem by scheduling a call to
`GetHistoryItemsFromDisk()` in a thread pool followed by a call to
`AddHistoryItemsToOmniboxDropdown()` on the origin sequence (the main thread in
this case). The return value of the first call is automatically provided as
argument to the second call.
```cpp
base::ThreadPool::PostTaskAndReplyWithResult(
FROM_HERE, {base::MayBlock()},
base::BindOnce(&GetHistoryItemsFromDisk, "keyword"),
base::BindOnce(&AddHistoryItemsToOmniboxDropdown));
```
## Posting a Task with a Delay
### Posting a One-Off Task with a Delay
To post a task that must run once after a delay expires, use
`base::ThreadPool::PostDelayedTask*()` or `base::TaskRunner::PostDelayedTask()`.
```cpp
base::ThreadPool::PostDelayedTask(
FROM_HERE, {base::TaskPriority::BEST_EFFORT}, base::BindOnce(&Task),
base::Hours(1));
scoped_refptr<base::SequencedTaskRunner> task_runner =
base::ThreadPool::CreateSequencedTaskRunner(
{base::TaskPriority::BEST_EFFORT});
task_runner->PostDelayedTask(
FROM_HERE, base::BindOnce(&Task), base::Hours(1));
```
*** note
**NOTE:** A task that has a 1-hour delay probably doesn’t have to run right away
when its delay expires. Specify `base::TaskPriority::BEST_EFFORT` to prevent it
from slowing down the browser when its delay expires.
***
### Posting a Repeating Task with a Delay
To post a task that must run at regular intervals,
use [`base::RepeatingTimer`](https://cs.chromium.org/chromium/src/base/timer/timer.h).
```cpp
class A {
public:
~A() {
// The timer is stopped automatically when it is deleted.
}
void StartDoingStuff() {
timer_.Start(FROM_HERE, Seconds(1),
this, &A::DoStuff);
}
void StopDoingStuff() {
timer_.Stop();
}
private:
void DoStuff() {
// This method is called every second on the sequence that invoked
// StartDoingStuff().
}
base::RepeatingTimer timer_;
};
```
## Cancelling a Task
### Using base::WeakPtr
[`base::WeakPtr`](https://cs.chromium.org/chromium/src/base/memory/weak_ptr.h)
can be used to ensure that any callback bound to an object is canceled when that
object is destroyed.
```cpp
int Compute() { … }
class A {
public:
void ComputeAndStore() {
// Schedule a call to Compute() in a thread pool followed by
// a call to A::Store() on the current sequence. The call to
// A::Store() is canceled when |weak_ptr_factory_| is destroyed.
// (guarantees that |this| will not be used-after-free).
base::ThreadPool::PostTaskAndReplyWithResult(
FROM_HERE, base::BindOnce(&Compute),
base::BindOnce(&A::Store, weak_ptr_factory_.GetWeakPtr()));
}
private:
void Store(int value) { value_ = value; }
int value_;
base::WeakPtrFactory<A> weak_ptr_factory_{this};
};
```
Note: `WeakPtr` is not thread-safe: `~WeakPtrFactory()` and
`Store()` (bound to a `WeakPtr`) must all run on the same sequence.
### Using base::CancelableTaskTracker
[`base::CancelableTaskTracker`](https://cs.chromium.org/chromium/src/base/task/cancelable_task_tracker.h)
allows cancellation to happen on a different sequence than the one on which
tasks run. Keep in mind that `CancelableTaskTracker` cannot cancel tasks that
have already started to run.
```cpp
auto task_runner = base::ThreadPool::CreateTaskRunner({});
base::CancelableTaskTracker cancelable_task_tracker;
cancelable_task_tracker.PostTask(task_runner.get(), FROM_HERE,
base::DoNothing());
// Cancels Task(), only if it hasn't already started running.
cancelable_task_tracker.TryCancelAll();
```
## Posting a Job to run in parallel
The [`base::PostJob`](https://cs.chromium.org/chromium/src/base/task/post_job.h)
is a power user API to be able to schedule a single base::RepeatingCallback
worker task and request that ThreadPool workers invoke it in parallel.
This avoids degenerate cases:
* Calling `PostTask()` for each work item, causing significant overhead.
* Fixed number of `PostTask()` calls that split the work and might run for a
long time. This is problematic when many components post “num cores” tasks and
all expect to use all the cores. In these cases, the scheduler lacks context
to be fair to multiple same-priority requests and/or ability to request lower
priority work to yield when high priority work comes in.
See [`base/task/job_perftest.cc`](https://cs.chromium.org/chromium/src/base/task/job_perftest.cc)
for a complete example.
```cpp
// A canonical implementation of |worker_task|.
void WorkerTask(base::JobDelegate* job_delegate) {
while (!job_delegate->ShouldYield()) {
auto work_item = TakeWorkItem(); // Smallest unit of work.
if (!work_item)
return:
ProcessWork(work_item);
}
}
// Returns the latest thread-safe number of incomplete work items.
void NumIncompleteWorkItems(size_t worker_count) {
// NumIncompleteWorkItems() may use |worker_count| if it needs to account for
// local work lists, which is easier than doing its own accounting, keeping in
// mind that the actual number of items may be racily overestimated and thus
// WorkerTask() may be called when there's no available work.
return GlobalQueueSize() + worker_count;
}
base::PostJob(FROM_HERE, {},
base::BindRepeating(&WorkerTask),
base::BindRepeating(&NumIncompleteWorkItems));
```
By doing as much work as possible in a loop when invoked, the worker task avoids
scheduling overhead. Meanwhile `base::JobDelegate::ShouldYield()` is
periodically invoked to conditionally exit and let the scheduler prioritize
other work. This yield-semantic allows, for example, a user-visible job to use
all cores but get out of the way when a user-blocking task comes in.
### Adding additional work to a running job
When new work items are added and the API user wants additional threads to
invoke the worker task in parallel,
`JobHandle/JobDelegate::NotifyConcurrencyIncrease()` *must* be invoked shortly
after max concurrency increases.
## Testing
For more details see [Testing Components Which Post
Tasks](threading_and_tasks_testing.md).
To test code that uses `base::SingleThreadTaskRunner::CurrentDefaultHandle`,
`base::SequencedTaskRunner::CurrentDefaultHandle` or a function in
[`base/task/thread_pool.h`](https://cs.chromium.org/chromium/src/base/task/thread_pool.h),
instantiate a
[`base::test::TaskEnvironment`](https://cs.chromium.org/chromium/src/base/test/task_environment.h)
for the scope of the test. If you need BrowserThreads, use
`content::BrowserTaskEnvironment` instead of
`base::test::TaskEnvironment`.
Tests can run the `base::test::TaskEnvironment`'s message pump using a
`base::RunLoop`, which can be made to run until `Quit()` (explicitly or via
`RunLoop::QuitClosure()`), or to `RunUntilIdle()` ready-to-run tasks and
immediately return.
TaskEnvironment configures RunLoop::Run() to GTEST_FAIL() if it hasn't been
explicitly quit after TestTimeouts::action_timeout(). This is preferable to
having the test hang if the code under test fails to trigger the RunLoop to
quit. The timeout can be overridden with base::test::ScopedRunLoopTimeout.
```cpp
class MyTest : public testing::Test {
public:
// ...
protected:
base::test::TaskEnvironment task_environment_;
};
TEST_F(MyTest, FirstTest) {
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(FROM_HERE, base::BindOnce(&A));
base::SequencedTaskRunner::GetCurrentDefault()->PostTask(FROM_HERE,
base::BindOnce(&B));
base::SingleThreadTaskRunner::GetCurrentDefault()->PostDelayedTask(
FROM_HERE, base::BindOnce(&C), base::TimeDelta::Max());
// This runs the (SingleThread|Sequenced)TaskRunner::CurrentDefaultHandle queue until it is empty.
// Delayed tasks are not added to the queue until they are ripe for execution.
// Prefer explicit exit conditions to RunUntilIdle when possible:
// bit.ly/run-until-idle-with-care2.
base::RunLoop().RunUntilIdle();
// A and B have been executed. C is not ripe for execution yet.
base::RunLoop run_loop;
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(FROM_HERE, base::BindOnce(&D));
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(FROM_HERE, run_loop.QuitClosure());
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(FROM_HERE, base::BindOnce(&E));
// This runs the (SingleThread|Sequenced)TaskRunner::CurrentDefaultHandle queue until QuitClosure is
// invoked.
run_loop.Run();
// D and run_loop.QuitClosure() have been executed. E is still in the queue.
// Tasks posted to thread pool run asynchronously as they are posted.
base::ThreadPool::PostTask(FROM_HERE, {}, base::BindOnce(&F));
auto task_runner =
base::ThreadPool::CreateSequencedTaskRunner({});
task_runner->PostTask(FROM_HERE, base::BindOnce(&G));
// To block until all tasks posted to thread pool are done running:
base::ThreadPoolInstance::Get()->FlushForTesting();
// F and G have been executed.
base::ThreadPool::PostTaskAndReplyWithResult(
FROM_HERE, {}, base::BindOnce(&H), base::BindOnce(&I));
// This runs the (SingleThread|Sequenced)TaskRunner::CurrentDefaultHandle queue until both the
// (SingleThread|Sequenced)TaskRunner::CurrentDefaultHandle queue and the ThreadPool queue are
// empty. Prefer explicit exit conditions to RunUntilIdle when possible:
// bit.ly/run-until-idle-with-care2.
task_environment_.RunUntilIdle();
// E, H, I have been executed.
}
```
## Using ThreadPool in a New Process
ThreadPoolInstance needs to be initialized in a process before the functions in
[`base/task/thread_pool.h`](https://cs.chromium.org/chromium/src/base/task/thread_pool.h)
can be used. Initialization of ThreadPoolInstance in the Chrome browser process
and child processes (renderer, GPU, utility) has already been taken care of. To
use ThreadPoolInstance in another process, initialize ThreadPoolInstance early
in the main function:
```cpp
// This initializes and starts ThreadPoolInstance with default params.
base::ThreadPoolInstance::CreateAndStartWithDefaultParams("process_name");
// The base/task/thread_pool.h API can now be used with base::ThreadPool trait.
// Tasks will be scheduled as they are posted.
// This initializes ThreadPoolInstance.
base::ThreadPoolInstance::Create("process_name");
// The base/task/thread_pool.h API can now be used with base::ThreadPool trait. No
// threads will be created and no tasks will be scheduled until after Start() is
// called.
base::ThreadPoolInstance::Get()->Start(params);
// ThreadPool can now create threads and schedule tasks.
```
And shutdown ThreadPoolInstance late in the main function:
```cpp
base::ThreadPoolInstance::Get()->Shutdown();
// Tasks posted with TaskShutdownBehavior::BLOCK_SHUTDOWN and
// tasks posted with TaskShutdownBehavior::SKIP_ON_SHUTDOWN that
// have started to run before the Shutdown() call have now completed their
// execution. Tasks posted with
// TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN may still be
// running.
```
## TaskRunner ownership (encourage no dependency injection)
TaskRunners shouldn't be passed through several components. Instead, the
component that uses a TaskRunner should be the one that creates it.
See [this example](https://codereview.chromium.org/2885173002/) of a
refactoring where a TaskRunner was passed through a lot of components only to be
used in an eventual leaf. The leaf can and should now obtain its TaskRunner
directly from
[`base/task/thread_pool.h`](https://cs.chromium.org/chromium/src/base/task/thread_pool.h).
As mentioned above, `base::test::TaskEnvironment` allows unit tests to
control tasks posted from underlying TaskRunners. In rare cases where a test
needs to more precisely control task ordering: dependency injection of
TaskRunners can be useful. For such cases the preferred approach is the
following:
```cpp
class Foo {
public:
// Overrides |background_task_runner_| in tests.
void SetBackgroundTaskRunnerForTesting(
scoped_refptr<base::SequencedTaskRunner> background_task_runner) {
background_task_runner_ = std::move(background_task_runner);
}
private:
scoped_refptr<base::SequencedTaskRunner> background_task_runner_ =
base::ThreadPool::CreateSequencedTaskRunner(
{base::MayBlock(), base::TaskPriority::BEST_EFFORT});
}
```
Note that this still allows removing all layers of plumbing between //chrome and
that component since unit tests will use the leaf layer directly.
## FAQ
See [Threading and Tasks FAQ](threading_and_tasks_faq.md) for more examples.
[task APIs v3]: https://docs.google.com/document/d/1tssusPykvx3g0gvbvU4HxGyn3MjJlIylnsH13-Tv6s4/edit?ts=5de99a52#heading=h.ss4tw38hvh3s
## Internals
### SequenceManager
[SequenceManager](https://cs.chromium.org/chromium/src/base/task/sequence_manager/sequence_manager.h)
manages TaskQueues which have different properties (e.g. priority, common task
type) multiplexing all posted tasks into a single backing sequence. This will
usually be a MessagePump. Depending on the type of message pump used other
events such as UI messages may be processed as well. On Windows APC calls (as
time permits) and signals sent to a registered set of HANDLEs may also be
processed.
### MessagePump
[MessagePumps](https://cs.chromium.org/chromium/src/base/message_loop/message_pump.h)
are responsible for processing native messages as well as for giving cycles to
their delegate (SequenceManager) periodically. MessagePumps take care to mixing
delegate callbacks with native message processing so neither type of event
starves the other of cycles.
There are different [MessagePumpTypes](https://cs.chromium.org/chromium/src/base/message_loop/message_pump_type.h),
most common are:
* DEFAULT: Supports tasks and timers only
* UI: Supports native UI events (e.g. Windows messages)
* IO: Supports asynchronous IO (not file I/O!)
* CUSTOM: User provided implementation of MessagePump interface
### RunLoop
RunLoop is a helper class to run the RunLoop::Delegate associated with the
current thread (usually a SequenceManager). Create a RunLoop on the stack and
call Run/Quit to run a nested RunLoop but please avoid nested loops in
production code!
### Task Reentrancy
SequenceManager has task reentrancy protection. This means that if a
task is being processed, a second task cannot start until the first task is
finished. Reentrancy can happen when processing a task, and an inner
message pump is created. That inner pump then processes native messages
which could implicitly start an inner task. Inner message pumps are created
with dialogs (DialogBox), common dialogs (GetOpenFileName), OLE functions
(DoDragDrop), printer functions (StartDoc) and *many* others.
```cpp
Sample workaround when inner task processing is needed:
HRESULT hr;
{
CurrentThread::ScopedAllowApplicationTasksInNativeNestedLoop allow;
hr = DoDragDrop(...); // Implicitly runs a modal message loop.
}
// Process |hr| (the result returned by DoDragDrop()).
```
Please be SURE your task is reentrant (nestable) and all global variables
are stable and accessible before using
CurrentThread::ScopedAllowApplicationTasksInNativeNestedLoop.
## APIs for general use
User code should hardly ever need to access SequenceManager APIs directly as
these are meant for code that deals with scheduling. Instead you should use the
following:
* base::RunLoop: Drive the SequenceManager from the thread it's bound to.
* base::Thread/SequencedTaskRunner::CurrentDefaultHandle: Post back to the SequenceManager TaskQueues from a task running on it.
* SequenceLocalStorageSlot : Bind external state to a sequence.
* base::CurrentThread : Proxy to a subset of Task related APIs bound to the current thread
* Embedders may provide their own static accessors to post tasks on specific loops (e.g. content::BrowserThreads).
### SingleThreadTaskExecutor and TaskEnvironment
Instead of having to deal with SequenceManager and TaskQueues code that needs a
simple task posting environment (one default task queue) can use a
[SingleThreadTaskExecutor](https://cs.chromium.org/chromium/src/base/task/single_thread_task_executor.h).
Unit tests can use [TaskEnvironment](https://cs.chromium.org/chromium/src/base/test/task_environment.h)
which is highly configurable.
## MessageLoop and MessageLoopCurrent
You might come across references to MessageLoop or MessageLoopCurrent in the
code or documentation. These classes no longer exist and we are in the process
or getting rid of all references to them. `base::MessageLoopCurrent` was
replaced by `base::CurrentThread` and the drop in replacements for
`base::MessageLoop` are `base::SingleThreadTaskExecutor` and
`base::Test::TaskEnvironment`.