chromium/out/Default/gen/gpu/ipc/common/vulkan_types.mojom-blink.h

// gpu/ipc/common/vulkan_types.mojom-blink.h is auto generated by mojom_bindings_generator.py, do not edit

// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_IPC_COMMON_VULKAN_TYPES_MOJOM_BLINK_H_
#define GPU_IPC_COMMON_VULKAN_TYPES_MOJOM_BLINK_H_

#include <stdint.h>

#include <limits>
#include <optional>
#include <type_traits>
#include <utility>

#include "base/types/cxx23_to_underlying.h"
#include "mojo/public/cpp/bindings/clone_traits.h"
#include "mojo/public/cpp/bindings/equals_traits.h"
#include "mojo/public/cpp/bindings/lib/serialization.h"
#include "mojo/public/cpp/bindings/struct_ptr.h"
#include "mojo/public/cpp/bindings/struct_traits.h"
#include "mojo/public/cpp/bindings/union_traits.h"

#include "third_party/perfetto/include/perfetto/tracing/traced_value_forward.h"

#include "gpu/ipc/common/vulkan_types.mojom-features.h"  // IWYU pragma: export
#include "gpu/ipc/common/vulkan_types.mojom-shared.h"  // IWYU pragma: export
#include "gpu/ipc/common/vulkan_types.mojom-blink-forward.h"  // IWYU pragma: export

#include "mojo/public/cpp/bindings/lib/wtf_clone_equals_util.h"
#include "mojo/public/cpp/bindings/lib/wtf_hash_util.h"
#include "third_party/blink/renderer/platform/wtf/hash_functions.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"








namespace gpu::mojom::blink {





class  VkExtensionProperties {};

// The comparison operators are templates, so they are only instantiated if they
// are used. Thus, the bindings generator does not need to know whether
// comparison operators are available for members.
template <typename T, VkExtensionProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);

template <typename T, VkExtensionProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) {}

template <typename T, VkExtensionProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) {}

template <typename T, VkExtensionProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) {}





class  VkLayerProperties {};

// The comparison operators are templates, so they are only instantiated if they
// are used. Thus, the bindings generator does not need to know whether
// comparison operators are available for members.
template <typename T, VkLayerProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);

template <typename T, VkLayerProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) {}

template <typename T, VkLayerProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) {}

template <typename T, VkLayerProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) {}









class  VkExtent3D {};

// The comparison operators are templates, so they are only instantiated if they
// are used. Thus, the bindings generator does not need to know whether
// comparison operators are available for members.
template <typename T, VkExtent3D::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);

template <typename T, VkExtent3D::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) {}

template <typename T, VkExtent3D::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) {}

template <typename T, VkExtent3D::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) {}










class  VkPhysicalDeviceLimits {};

// The comparison operators are templates, so they are only instantiated if they
// are used. Thus, the bindings generator does not need to know whether
// comparison operators are available for members.
template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);

template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) {}

template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) {}

template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) {}





class  VkPhysicalDeviceSparseProperties {};

// The comparison operators are templates, so they are only instantiated if they
// are used. Thus, the bindings generator does not need to know whether
// comparison operators are available for members.
template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);

template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) {}

template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) {}

template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) {}





class  VkPhysicalDeviceProperties {};

// The comparison operators are templates, so they are only instantiated if they
// are used. Thus, the bindings generator does not need to know whether
// comparison operators are available for members.
template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);

template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) {}

template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) {}

template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) {}





class  VkPhysicalDeviceFeatures {};

// The comparison operators are templates, so they are only instantiated if they
// are used. Thus, the bindings generator does not need to know whether
// comparison operators are available for members.
template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);

template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) {}

template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) {}

template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) {}






class  VkQueueFamilyProperties {};

// The comparison operators are templates, so they are only instantiated if they
// are used. Thus, the bindings generator does not need to know whether
// comparison operators are available for members.
template <typename T, VkQueueFamilyProperties::EnableIfSame<T>* = nullptr>
bool operator<(const T& lhs, const T& rhs);

template <typename T, VkQueueFamilyProperties::EnableIfSame<T>* = nullptr>
bool operator<=(const T& lhs, const T& rhs) {}

template <typename T, VkQueueFamilyProperties::EnableIfSame<T>* = nullptr>
bool operator>(const T& lhs, const T& rhs) {}

template <typename T, VkQueueFamilyProperties::EnableIfSame<T>* = nullptr>
bool operator>=(const T& lhs, const T& rhs) {}

template <typename StructPtrType>
VkExtensionPropertiesPtr VkExtensionProperties::Clone() const {}

template <typename T, VkExtensionProperties::EnableIfSame<T>*>
bool VkExtensionProperties::Equals(const T& other_struct) const {}

template <typename T, VkExtensionProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) {}
template <typename StructPtrType>
VkLayerPropertiesPtr VkLayerProperties::Clone() const {}

template <typename T, VkLayerProperties::EnableIfSame<T>*>
bool VkLayerProperties::Equals(const T& other_struct) const {}

template <typename T, VkLayerProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) {}
template <typename StructPtrType>
VkPhysicalDeviceLimitsPtr VkPhysicalDeviceLimits::Clone() const {}

template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>*>
bool VkPhysicalDeviceLimits::Equals(const T& other_struct) const {}

template <typename T, VkPhysicalDeviceLimits::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) {}
template <typename StructPtrType>
VkPhysicalDeviceSparsePropertiesPtr VkPhysicalDeviceSparseProperties::Clone() const {}

template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>*>
bool VkPhysicalDeviceSparseProperties::Equals(const T& other_struct) const {}

template <typename T, VkPhysicalDeviceSparseProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) {}
template <typename StructPtrType>
VkPhysicalDevicePropertiesPtr VkPhysicalDeviceProperties::Clone() const {}

template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>*>
bool VkPhysicalDeviceProperties::Equals(const T& other_struct) const {}

template <typename T, VkPhysicalDeviceProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) {}
template <typename StructPtrType>
VkPhysicalDeviceFeaturesPtr VkPhysicalDeviceFeatures::Clone() const {}

template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>*>
bool VkPhysicalDeviceFeatures::Equals(const T& other_struct) const {}

template <typename T, VkPhysicalDeviceFeatures::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) {}
template <typename StructPtrType>
VkExtent3DPtr VkExtent3D::Clone() const {}

template <typename T, VkExtent3D::EnableIfSame<T>*>
bool VkExtent3D::Equals(const T& other_struct) const {}

template <typename T, VkExtent3D::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) {}
template <typename StructPtrType>
VkQueueFamilyPropertiesPtr VkQueueFamilyProperties::Clone() const {}

template <typename T, VkQueueFamilyProperties::EnableIfSame<T>*>
bool VkQueueFamilyProperties::Equals(const T& other_struct) const {}

template <typename T, VkQueueFamilyProperties::EnableIfSame<T>*>
bool operator<(const T& lhs, const T& rhs) {}


}  // gpu::mojom::blink

namespace mojo {


template <>
struct  StructTraits<::gpu::mojom::blink::VkExtensionProperties::DataView,
                                         ::gpu::mojom::blink::VkExtensionPropertiesPtr> {};


template <>
struct  StructTraits<::gpu::mojom::blink::VkLayerProperties::DataView,
                                         ::gpu::mojom::blink::VkLayerPropertiesPtr> {};


template <>
struct  StructTraits<::gpu::mojom::blink::VkPhysicalDeviceLimits::DataView,
                                         ::gpu::mojom::blink::VkPhysicalDeviceLimitsPtr> {};


template <>
struct  StructTraits<::gpu::mojom::blink::VkPhysicalDeviceSparseProperties::DataView,
                                         ::gpu::mojom::blink::VkPhysicalDeviceSparsePropertiesPtr> {};


template <>
struct  StructTraits<::gpu::mojom::blink::VkPhysicalDeviceProperties::DataView,
                                         ::gpu::mojom::blink::VkPhysicalDevicePropertiesPtr> {};


template <>
struct  StructTraits<::gpu::mojom::blink::VkPhysicalDeviceFeatures::DataView,
                                         ::gpu::mojom::blink::VkPhysicalDeviceFeaturesPtr> {};


template <>
struct  StructTraits<::gpu::mojom::blink::VkExtent3D::DataView,
                                         ::gpu::mojom::blink::VkExtent3DPtr> {};


template <>
struct  StructTraits<::gpu::mojom::blink::VkQueueFamilyProperties::DataView,
                                         ::gpu::mojom::blink::VkQueueFamilyPropertiesPtr> {};

}  // namespace mojo

#endif  // GPU_IPC_COMMON_VULKAN_TYPES_MOJOM_BLINK_H_