// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "extensions/shell/browser/shell_native_app_window_mac.h"
#import <Cocoa/Cocoa.h>
#include "base/apple/foundation_util.h"
#include "base/memory/raw_ptr_exclusion.h"
#include "base/notreached.h"
#include "base/strings/sys_string_conversions.h"
#include "content/public/browser/web_contents.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/gfx/geometry/rounded_corners_f.h"
#include "ui/gfx/geometry/size.h"
#import "ui/gfx/mac/coordinate_conversion.h"
@implementation ShellNativeAppWindowController {
// This field is not a raw_ptr<> because it is a pointer to Objective-C
// object.
RAW_PTR_EXCLUSION extensions::ShellNativeAppWindowMac*
_appWindow; // Owns us.
}
@synthesize appWindow = _appWindow;
- (void)windowWillClose:(NSNotification*)notification {
if (_appWindow)
_appWindow->WindowWillClose();
}
@end
namespace extensions {
ShellNativeAppWindowMac::ShellNativeAppWindowMac(
AppWindow* app_window,
const AppWindow::CreateParams& params)
: ShellNativeAppWindow(app_window, params) {
NSRect cocoa_bounds = gfx::ScreenRectToNSRect(
params.GetInitialWindowBounds(gfx::Insets(), gfx::RoundedCornersF()));
// TODO(yoz): Do we need to handle commands (keyboard shortcuts)?
// Do we need need ChromeEventProcessingWindow?
NSWindow* shell_window = [[NSWindow alloc]
initWithContentRect:cocoa_bounds
styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable
backing:NSBackingStoreBuffered
defer:NO];
shell_window.releasedWhenClosed = NO;
shell_window.titleVisibility = NSWindowTitleHidden;
window_controller_ =
[[ShellNativeAppWindowController alloc] initWithWindow:shell_window];
window().delegate = window_controller_;
window_controller_.appWindow = this;
NSView* view = app_window->web_contents()->GetNativeView().GetNativeNSView();
NSView* frameView = window().contentView;
view.frame = frameView.bounds;
[frameView addSubview:view];
}
ShellNativeAppWindowMac::~ShellNativeAppWindowMac() {
window().delegate = nil;
[window() close];
}
bool ShellNativeAppWindowMac::IsActive() const {
return window().keyWindow;
}
gfx::NativeWindow ShellNativeAppWindowMac::GetNativeWindow() const {
return window();
}
gfx::Rect ShellNativeAppWindowMac::GetBounds() const {
return gfx::ScreenRectFromNSRect(window().frame);
}
void ShellNativeAppWindowMac::Show() {
[window_controller_ showWindow:nil];
}
void ShellNativeAppWindowMac::Hide() {
NOTIMPLEMENTED();
}
bool ShellNativeAppWindowMac::IsVisible() const {
return window().visible;
}
void ShellNativeAppWindowMac::Activate() {
// TODO(yoz): Activate in front of other applications.
[window() makeKeyAndOrderFront:window_controller_];
}
void ShellNativeAppWindowMac::Deactivate() {
// See crbug.com/51364.
NOTIMPLEMENTED();
}
void ShellNativeAppWindowMac::SetBounds(const gfx::Rect& bounds) {
// TODO(yoz): Windows should be fullscreen.
NOTIMPLEMENTED();
}
gfx::Size ShellNativeAppWindowMac::GetContentMinimumSize() const {
// Content fills the display and cannot be resized.
return display::Screen::GetScreen()->GetPrimaryDisplay().bounds().size();
}
gfx::Size ShellNativeAppWindowMac::GetContentMaximumSize() const {
return GetContentMinimumSize();
}
void ShellNativeAppWindowMac::WindowWillClose() {
window_controller_.appWindow = nullptr;
app_window()->OnNativeWindowChanged();
app_window()->OnNativeClose();
}
NSWindow* ShellNativeAppWindowMac::window() const {
return window_controller_.window;
}
} // namespace extensions