// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "fuchsia_web/webengine/renderer/web_engine_media_renderer_factory.h"
#include <fuchsia/media/cpp/fidl.h>
#include <memory>
#include <utility>
#include "base/functional/bind.h"
#include "base/task/sequenced_task_runner.h"
#include "fuchsia_web/webengine/renderer/web_engine_audio_renderer.h"
#include "media/base/decoder_factory.h"
#include "media/renderers/renderer_impl.h"
#include "media/renderers/video_renderer_impl.h"
#include "media/video/gpu_memory_buffer_video_frame_pool.h"
#include "media/video/gpu_video_accelerator_factories.h"
WebEngineMediaRendererFactory::WebEngineMediaRendererFactory(
media::MediaLog* media_log,
media::DecoderFactory* decoder_factory,
GetGpuFactoriesCB get_gpu_factories_cb,
mojo::Remote<mojom::WebEngineMediaResourceProvider> media_resource_provider)
: media_log_(media_log),
decoder_factory_(decoder_factory),
get_gpu_factories_cb_(std::move(get_gpu_factories_cb)),
media_resource_provider_(std::move(media_resource_provider)) {
DCHECK(decoder_factory_);
}
WebEngineMediaRendererFactory::~WebEngineMediaRendererFactory() = default;
std::vector<std::unique_ptr<media::VideoDecoder>>
WebEngineMediaRendererFactory::CreateVideoDecoders(
const scoped_refptr<base::SequencedTaskRunner>& media_task_runner,
media::RequestOverlayInfoCB request_overlay_info_cb,
const gfx::ColorSpace& target_color_space,
media::GpuVideoAcceleratorFactories* gpu_factories) {
std::vector<std::unique_ptr<media::VideoDecoder>> video_decoders;
decoder_factory_->CreateVideoDecoders(
media_task_runner, gpu_factories, media_log_,
std::move(request_overlay_info_cb), target_color_space, &video_decoders);
return video_decoders;
}
std::unique_ptr<media::Renderer> WebEngineMediaRendererFactory::CreateRenderer(
const scoped_refptr<base::SequencedTaskRunner>& media_task_runner,
const scoped_refptr<base::TaskRunner>& worker_task_runner,
media::AudioRendererSink* audio_renderer_sink,
media::VideoRendererSink* video_renderer_sink,
media::RequestOverlayInfoCB request_overlay_info_cb,
const gfx::ColorSpace& target_color_space) {
fidl::InterfaceHandle<fuchsia::media::AudioConsumer> audio_consumer_handle;
media_resource_provider_->CreateAudioConsumer(
audio_consumer_handle.NewRequest());
auto audio_renderer = std::make_unique<WebEngineAudioRenderer>(
media_log_, std::move(audio_consumer_handle));
media::GpuVideoAcceleratorFactories* gpu_factories = nullptr;
if (get_gpu_factories_cb_)
gpu_factories = get_gpu_factories_cb_.Run();
std::unique_ptr<media::GpuMemoryBufferVideoFramePool> gmb_pool;
if (gpu_factories && gpu_factories->ShouldUseGpuMemoryBuffersForVideoFrames(
/*for_media_stream=*/false)) {
gmb_pool = std::make_unique<media::GpuMemoryBufferVideoFramePool>(
media_task_runner, std::move(worker_task_runner), gpu_factories);
}
std::unique_ptr<media::VideoRenderer> video_renderer(
new media::VideoRendererImpl(
media_task_runner, video_renderer_sink,
// Unretained is safe here, because the RendererFactory is guaranteed
// to outlive the RendererImpl. The RendererImpl is destroyed when
// WMPI destructor calls pipeline_controller_.Stop() ->
// PipelineImpl::Stop() -> RendererWrapper::Stop ->
// RendererWrapper::DestroyRenderer(). And the RendererFactory is
// owned by WMPI and gets called after WMPI destructor finishes.
base::BindRepeating(
&WebEngineMediaRendererFactory::CreateVideoDecoders,
base::Unretained(this), media_task_runner,
std::move(request_overlay_info_cb), target_color_space,
gpu_factories),
/*drop_frames=*/true, media_log_, std::move(gmb_pool),
media::GetNextMediaPlayerLoggingID()));
return std::make_unique<media::RendererImpl>(
media_task_runner, std::move(audio_renderer), std::move(video_renderer));
}