chromium/third_party/libgav1/src/src/buffer_pool.h

/*
 * Copyright 2019 The libgav1 Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef LIBGAV1_SRC_BUFFER_POOL_H_
#define LIBGAV1_SRC_BUFFER_POOL_H_

#include <algorithm>
#include <array>
#include <cassert>
#include <climits>
#include <condition_variable>  // NOLINT (unapproved c++11 header)
#include <cstdint>
#include <memory>
#include <mutex>  // NOLINT (unapproved c++11 header)

#include "src/dsp/common.h"
#include "src/gav1/decoder_buffer.h"
#include "src/gav1/frame_buffer.h"
#include "src/internal_frame_buffer_list.h"
#include "src/symbol_decoder_context.h"
#include "src/utils/compiler_attributes.h"
#include "src/utils/constants.h"
#include "src/utils/dynamic_buffer.h"
#include "src/utils/reference_info.h"
#include "src/utils/segmentation.h"
#include "src/utils/segmentation_map.h"
#include "src/utils/types.h"
#include "src/utils/vector.h"
#include "src/yuv_buffer.h"

namespace libgav1 {

class BufferPool;

enum FrameState : uint8_t {};

// A reference-counted frame buffer. Clients should access it via
// RefCountedBufferPtr, which manages reference counting transparently.
// The alignment requirement is due to the SymbolDecoderContext member
// frame_context_.
class RefCountedBuffer : public MaxAlignedAllocable {};

// RefCountedBufferPtr contains a reference to a RefCountedBuffer.
//
// Note: For simplicity, RefCountedBufferPtr is implemented as a
// std::shared_ptr<RefCountedBuffer>. This requires a heap allocation of the
// control block for std::shared_ptr. To avoid that heap allocation, we can
// add a |ref_count_| field to RefCountedBuffer and implement a custom
// RefCountedBufferPtr class.
RefCountedBufferPtr;

// BufferPool maintains a pool of RefCountedBuffers.
class BufferPool {};

}  // namespace libgav1

#endif  // LIBGAV1_SRC_BUFFER_POOL_H_