#include "gpu/command_buffer/client/client_font_manager.h"
#include <bit>
#include <type_traits>
#include "base/bits.h"
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "base/not_fatal_until.h"
namespace gpu {
namespace raster {
namespace {
class Serializer { … };
}
ClientFontManager::ClientFontManager(Client* client,
CommandBuffer* command_buffer)
: … { … }
ClientFontManager::~ClientFontManager() = default;
SkDiscardableHandleId ClientFontManager::createHandle() { … }
bool ClientFontManager::lockHandle(SkDiscardableHandleId handle_id) { … }
bool ClientFontManager::isHandleDeleted(SkDiscardableHandleId handle_id) { … }
void ClientFontManager::Serialize() { … }
}
}