#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
#include <stddef.h>
#include <stdint.h>
#include <map>
#include <memory>
#include <optional>
#include <set>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include "base/compiler_specific.h"
#include "base/containers/queue.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/trace_event/memory_dump_provider.h"
#include "gpu/command_buffer/client/buffer_tracker.h"
#include "gpu/command_buffer/client/client_context_state.h"
#include "gpu/command_buffer/client/client_transfer_cache.h"
#include "gpu/command_buffer/client/context_support.h"
#include "gpu/command_buffer/client/gles2_impl_export.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#include "gpu/command_buffer/client/gpu_control_client.h"
#include "gpu/command_buffer/client/implementation_base.h"
#include "gpu/command_buffer/client/logging.h"
#include "gpu/command_buffer/client/mapped_memory.h"
#include "gpu/command_buffer/client/query_tracker.h"
#include "gpu/command_buffer/client/readback_buffer_shadow_tracker.h"
#include "gpu/command_buffer/client/ref_counted.h"
#include "gpu/command_buffer/client/share_group.h"
#include "gpu/command_buffer/client/transfer_buffer.h"
#include "gpu/command_buffer/common/context_creation_attribs.h"
#include "gpu/command_buffer/common/context_result.h"
#include "gpu/command_buffer/common/debug_marker_manager.h"
namespace gpu {
class IdAllocator;
namespace gles2 {
class GLES2CmdHelper;
class VertexArrayObjectManager;
class ReadbackBufferShadowTracker;
class GLES2_IMPL_EXPORT GLES2Implementation : public GLES2Interface,
public ImplementationBase,
public QueryTrackerClient { … };
inline bool GLES2Implementation::GetBufferParameteri64vHelper(
GLenum , GLenum , GLint64* ) { … }
inline bool GLES2Implementation::GetBufferParameterivHelper(
GLenum , GLenum , GLint* ) { … }
inline bool GLES2Implementation::GetFramebufferAttachmentParameterivHelper(
GLenum ,
GLenum ,
GLenum ,
GLint* ) { … }
inline bool
GLES2Implementation::GetFramebufferPixelLocalStorageParameterfvANGLEHelper(
GLint ,
GLenum ,
GLfloat* ) { … }
inline bool
GLES2Implementation::GetFramebufferPixelLocalStorageParameterivANGLEHelper(
GLint ,
GLenum ,
GLint* ) { … }
inline bool GLES2Implementation::GetRenderbufferParameterivHelper(
GLenum , GLenum , GLint* ) { … }
inline bool GLES2Implementation::GetShaderivHelper(
GLuint , GLenum , GLint* ) { … }
inline bool GLES2Implementation::GetTexParameterfvHelper(
GLenum , GLenum , GLfloat* ) { … }
inline bool GLES2Implementation::GetTexParameterivHelper(
GLenum , GLenum , GLint* ) { … }
}
}
#endif