// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_CLIENT_VERTEX_ARRAY_OBJECT_MANAGER_H_ #define GPU_COMMAND_BUFFER_CLIENT_VERTEX_ARRAY_OBJECT_MANAGER_H_ #include <GLES2/gl2.h> #include <stdint.h> #include <memory> #include <unordered_map> #include "base/memory/raw_ptr.h" #include "gles2_impl_export.h" namespace gpu { namespace gles2 { class GLES2Implementation; class GLES2CmdHelper; class VertexArrayObject; // VertexArrayObjectManager manages vertex array objects on the client side // of the command buffer. class GLES2_IMPL_EXPORT VertexArrayObjectManager { … }; } // namespace gles2 } // namespace gpu #endif // GPU_COMMAND_BUFFER_CLIENT_VERTEX_ARRAY_OBJECT_MANAGER_H_