#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_
static std::string GetStringAttachment(uint32_t value);
static std::string GetStringAttachmentQuery(uint32_t value);
static std::string GetStringBackbufferAttachment(uint32_t value);
static std::string GetStringBlitFilter(uint32_t value);
static std::string GetStringBufferMode(uint32_t value);
static std::string GetStringBufferParameter(uint32_t value);
static std::string GetStringBufferParameter64(uint32_t value);
static std::string GetStringBufferTarget(uint32_t value);
static std::string GetStringBufferUsage(uint32_t value);
static std::string GetStringBufferfi(uint32_t value);
static std::string GetStringBufferfv(uint32_t value);
static std::string GetStringBufferiv(uint32_t value);
static std::string GetStringBufferuiv(uint32_t value);
static std::string GetStringCapability(uint32_t value);
static std::string GetStringCmpFunction(uint32_t value);
static std::string GetStringCompressedTextureFormat(uint32_t value);
static std::string GetStringDrawMode(uint32_t value);
static std::string GetStringDstBlendFactor(uint32_t value);
static std::string GetStringEquation(uint32_t value);
static std::string GetStringFaceMode(uint32_t value);
static std::string GetStringFaceType(uint32_t value);
static std::string GetStringFramebufferAttachmentParameter(uint32_t value);
static std::string GetStringFramebufferParameter(uint32_t value);
static std::string GetStringFramebufferTarget(uint32_t value);
static std::string GetStringGLState(uint32_t value);
static std::string GetStringGetMaxIndexType(uint32_t value);
static std::string GetStringGetTexParamTarget(uint32_t value);
static std::string GetStringHintMode(uint32_t value);
static std::string GetStringHintTarget(uint32_t value);
static std::string GetStringImageInternalFormat(uint32_t value);
static std::string GetStringIndexType(uint32_t value);
static std::string GetStringIndexedBufferTarget(uint32_t value);
static std::string GetStringIndexedGLState(uint32_t value);
static std::string GetStringIndexedStringType(uint32_t value);
static std::string GetStringInternalFormatParameter(uint32_t value);
static std::string GetStringMapBufferAccess(uint32_t value);
static std::string GetStringPixelStore(uint32_t value);
static std::string GetStringPixelType(uint32_t value);
static std::string GetStringProgramParameter(uint32_t value);
static std::string GetStringQueryObjectParameter(uint32_t value);
static std::string GetStringQueryParameter(uint32_t value);
static std::string GetStringQueryTarget(uint32_t value);
static std::string GetStringReadBuffer(uint32_t value);
static std::string GetStringReadPixelFormat(uint32_t value);
static std::string GetStringReadPixelType(uint32_t value);
static std::string GetStringRenderBufferFormat(uint32_t value);
static std::string GetStringRenderBufferParameter(uint32_t value);
static std::string GetStringRenderBufferTarget(uint32_t value);
static std::string GetStringResetStatus(uint32_t value);
static std::string GetStringSamplerParameter(uint32_t value);
static std::string GetStringShaderBinaryFormat(uint32_t value);
static std::string GetStringShaderParameter(uint32_t value);
static std::string GetStringShaderPrecision(uint32_t value);
static std::string GetStringShaderType(uint32_t value);
static std::string GetStringSharedImageAccessMode(uint32_t value);
static std::string GetStringSrcBlendFactor(uint32_t value);
static std::string GetStringStencilOp(uint32_t value);
static std::string GetStringStringType(uint32_t value);
static std::string GetStringSyncCondition(uint32_t value);
static std::string GetStringSyncParameter(uint32_t value);
static std::string GetStringTexture3DTarget(uint32_t value);
static std::string GetStringTextureBindTarget(uint32_t value);
static std::string GetStringTextureCompareFunc(uint32_t value);
static std::string GetStringTextureCompareMode(uint32_t value);
static std::string GetStringTextureDepthRenderableInternalFormat(
uint32_t value);
static std::string GetStringTextureFboTarget(uint32_t value);
static std::string GetStringTextureFormat(uint32_t value);
static std::string GetStringTextureInternalFormat(uint32_t value);
static std::string GetStringTextureInternalFormatStorage(uint32_t value);
static std::string GetStringTextureMagFilterMode(uint32_t value);
static std::string GetStringTextureMinFilterMode(uint32_t value);
static std::string GetStringTextureParameter(uint32_t value);
static std::string GetStringTextureSizedColorRenderableInternalFormat(
uint32_t value);
static std::string GetStringTextureSizedTextureFilterableInternalFormat(
uint32_t value);
static std::string GetStringTextureSrgbDecodeExt(uint32_t value);
static std::string GetStringTextureStencilRenderableInternalFormat(
uint32_t value);
static std::string GetStringTextureSwizzle(uint32_t value);
static std::string GetStringTextureTarget(uint32_t value);
static std::string GetStringTextureUnsizedInternalFormat(uint32_t value);
static std::string GetStringTextureUsage(uint32_t value);
static std::string GetStringTextureWrapMode(uint32_t value);
static std::string GetStringTransformFeedbackBindTarget(uint32_t value);
static std::string GetStringTransformFeedbackPrimitiveMode(uint32_t value);
static std::string GetStringUniformBlockParameter(uint32_t value);
static std::string GetStringUniformParameter(uint32_t value);
static std::string GetStringVertexAttribIType(uint32_t value);
static std::string GetStringVertexAttribType(uint32_t value);
static std::string GetStringVertexAttribute(uint32_t value);
static std::string GetStringVertexPointer(uint32_t value);
static std::string GetStringWindowRectanglesMode(uint32_t value);
#endif