#ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
#define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
#include <stdint.h>
#include <memory>
#include <unordered_map>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "gpu/command_buffer/common/constants.h"
#include "gpu/command_buffer/common/gles2_cmd_format.h"
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "gpu/command_buffer/service/feature_info.h"
#include "gpu/command_buffer/service/framebuffer_completeness_cache.h"
#include "gpu/command_buffer/service/shader_translator_cache.h"
#include "gpu/config/gpu_feature_info.h"
#include "gpu/config/gpu_preferences.h"
#include "gpu/gpu_gles2_export.h"
namespace gl {
class ProgressReporter;
}
namespace gpu {
struct GpuPreferences;
class SharedImageManager;
class SharedImageRepresentationFactory;
class ServiceDiscardableManager;
class PassthroughDiscardableManager;
class DecoderContext;
class MemoryTracker;
namespace gles2 {
class ProgramCache;
class BufferManager;
class RenderbufferManager;
class ProgramManager;
class SamplerManager;
class ShaderManager;
class TextureManager;
struct DisallowedFeatures;
struct PassthroughResources;
DisallowedFeatures AdjustDisallowedFeatures(
ContextType context_type,
const DisallowedFeatures& disallowed_features);
class GPU_GLES2_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { … };
}
}
#endif