#ifndef GPU_COMMAND_BUFFER_SERVICE_GL_CONTEXT_VIRTUAL_H_
#define GPU_COMMAND_BUFFER_SERVICE_GL_CONTEXT_VIRTUAL_H_
#include <string>
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "build/build_config.h"
#include "gpu/gpu_gles2_export.h"
#include "ui/gl/gl_context.h"
namespace gl {
class GPUTimingClient;
class GLShareGroup;
class GLSurface;
}
namespace gpu {
class GLContextVirtualDelegate;
class GPU_GLES2_EXPORT GLContextVirtual : public gl::GLContext { … };
}
#endif