// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_ #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_ #include "gpu/command_buffer/common/gles2_cmd_utils.h" #include "gpu/command_buffer/service/feature_info.h" #include "gpu/gpu_gles2_export.h" namespace gpu { class DecoderContext; namespace gles2 { class CopyTexImageResourceManager; enum class CopyTextureMethod { … }; // TODOs([email protected]): // 1. Add readback path for RGB9_E5 and float formats (if extension isn't // available and they are not color-renderable). // 2. Support GL_TEXTURE_3D as valid dest_target. // 3. Support ALPHA, LUMINANCE and LUMINANCE_ALPHA formats on core profile. // This class encapsulates the resources required to implement the // GL_CHROMIUM_copy_texture extension. The copy operation is performed // via glCopyTexImage2D() or a blit to a framebuffer object. // The target of |dest_id| texture must be GL_TEXTURE_2D. class GPU_GLES2_EXPORT CopyTextureCHROMIUMResourceManager { … }; } // namespace gles2 } // namespace gpu #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_