// Copyright (c) 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_SERVICE_ISOLATION_KEY_PROVIDER_H_ #define GPU_COMMAND_BUFFER_SERVICE_ISOLATION_KEY_PROVIDER_H_ #include "base/functional/callback.h" #include "gpu/gpu_gles2_export.h" #include "third_party/blink/public/common/tokens/tokens.h" namespace gpu { // Interface that can be implemented and passed to users (i.e. decoders) to get // an isolation key given an token. Note that in most cases, the token is // passed via the client so it cannot necessarily be trusted. As a result, this // provider is a layer of security that may either do validation on the token, // or ask a trusted source for an isolation key given the client and frame. This // way, the potential vulnerability surface is limited to at most the // untrusted client. // TODO(dawn:549) The interface is taking a WebGPUExecutionContextToken since it // is only used in WebGPU, and DocumentToken is not included in the default // ExecutionContextToken yet. This interface may be updated to use the // ExecutionContextToken should DocumentToken become a part of it. class GPU_GLES2_EXPORT IsolationKeyProvider { … }; } // namespace gpu #endif // GPU_COMMAND_BUFFER_SERVICE_ISOLATION_KEY_PROVIDER_H_