chromium/gpu/command_buffer/service/sampler_manager.h

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_SERVICE_SAMPLER_MANAGER_H_
#define GPU_COMMAND_BUFFER_SERVICE_SAMPLER_MANAGER_H_

#include <unordered_map>
#include <vector>

#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "gpu/command_buffer/service/feature_info.h"
#include "gpu/command_buffer/service/gl_utils.h"
#include "gpu/gpu_gles2_export.h"

namespace gpu {

namespace gles2 {

class SamplerManager;

struct SamplerState {};

class GPU_GLES2_EXPORT Sampler : public base::RefCounted<Sampler> {};

// This class keeps track of the samplers and their state.
class GPU_GLES2_EXPORT SamplerManager {};

}  // namespace gles2
}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_SERVICE_SAMPLER_MANAGER_H_