#ifndef GPU_COMMAND_BUFFER_SERVICE_SAMPLER_MANAGER_H_
#define GPU_COMMAND_BUFFER_SERVICE_SAMPLER_MANAGER_H_
#include <unordered_map>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "gpu/command_buffer/service/feature_info.h"
#include "gpu/command_buffer/service/gl_utils.h"
#include "gpu/gpu_gles2_export.h"
namespace gpu {
namespace gles2 {
class SamplerManager;
struct SamplerState { … };
class GPU_GLES2_EXPORT Sampler : public base::RefCounted<Sampler> { … };
class GPU_GLES2_EXPORT SamplerManager { … };
}
}
#endif